Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $19.99. The latest store price is $19.99, matching the lowest recorded price shown here.
View 1 recorded price
| Sale start / price check | Price | Observation |
|---|---|---|
| $19.99 | Latest store price |
About Skill & Attack Indicators
- Art & Visuals > 2D
- Art & Visuals > Textures & Materials
Skill & Attack Indicators offers an out-of-the-box solution for any skill and attack indicators you want to visualize. Fully configurable textures, radius, and colors. Comes with support for 'fill amount' and 4 types of indicators.
Features
- Line: Configure a directional indicator with a configurable length.
- Arc: Configurable arc-based indicator. Fully configurable size and arc radius
- Circle: Configurable circle-based indicator.
- Scatter: Configurable multi-line combination indicator. Configure the number of lines, length, and offset between each line.
- Supports both 2D and 3D projects and game solutions.
- Includes 21 different textures to play around with. It is possible to change all of the textures with your own version suiting your project.
- Projector: A projector example is included which supports visualization on ALL surfaces (terrain, uneven, flat).
- Pipelines: Built-in, SRP, and URP pipelines are all completely supported.
- Progress: Set the 'progress' of an indicator which allows you to gradually fill up the indicator with a color, comparable to the fill amount seen in Unity's standard components. Change the origin of the fill amount to Left, Right, Bottom, Top or from the Center.
- Two complete demo scene showcasing how to implement and use the asset.
- The possibilities are endless! Want to make an RPG, MMO, Tower Defence, Roguelike, or something else? Everything is possible.
- Tested and optimized for mobile platforms (iOS and Android) and web (WebGL).
Known limitations:
* Uneven terrain supports built-in render, URP and SRP render pipeline. The HDRP render pipeline is not supported. The standard flat-ground solution can still be used on ALL pipelines.
Features
- Line: Configure a directional indicator with a configurable length.
- Arc: Configurable arc-based indicator. Fully configurable size and arc radius
- Circle: Configurable circle-based indicator.
- Scatter: Configurable multi-line combination indicator. Configure the number of lines, length, and offset between each line.
- Supports both 2D and 3D projects and game solutions.
- Includes 21 different textures to play around with. It is possible to change all of the textures with your own version suiting your project.
- Projector: A projector example is included which supports visualization on ALL surfaces (terrain, uneven, flat).
- Pipelines: Built-in, SRP, and URP pipelines are all completely supported.
- Progress: Set the 'progress' of an indicator which allows you to gradually fill up the indicator with a color, comparable to the fill amount seen in Unity's standard components. Change the origin of the fill amount to Left, Right, Bottom, Top or from the Center.
- Two complete demo scene showcasing how to implement and use the asset.
- The possibilities are endless! Want to make an RPG, MMO, Tower Defence, Roguelike, or something else? Everything is possible.
- Tested and optimized for mobile platforms (iOS and Android) and web (WebGL).
Known limitations:
* Uneven terrain supports built-in render, URP and SRP render pipeline. The HDRP render pipeline is not supported. The standard flat-ground solution can still be used on ALL pipelines.