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Lowest recorded standalone price: $4.99. Recorded observations span to . This is our available history, not a guaranteed all-time low. Bundle package prices are separate.
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Last three months, in USD. Bundle prices cover the whole package.
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About Asset Size Overlay
- Tools, Systems & Learning > Development Tools & Automation
Asset Size Overlay shows file sizes directly in the Unity Project window and provides a complete workflow for finding, filtering, and reporting on the heaviest files in your project.
Project Window Overlay:
- Displays file size inline for every asset.
- 3-level color coding — Normal / Warning (yellow) / Critical (red).
- Folder size totals shown in the right panel.
- Works in both list view and large-icon (grid) view.
- Zero performance cost when disabled.
Settings Window:
- Dedicated settings panel accessible via Tools > Asset Size Overlay > Open Settings.
- Continuous slider for Warning and Critical thresholds.
- Fully customizable colors for all three label states.
- Per-type toggle: Textures / Audio / Meshes / Video / Prefabs / Materials / Other.
- All settings saved per user via EditorPrefs.
Project Size Report:
- Scan your entire project and list all assets sorted by size.
- Filter by type: All / Textures / Meshes / Prefabs / Materials / Audio / Animation / Video / Other.
- Click any row to ping the asset in the Project window.
- Show Top 25 / 50 / 100 / All results.
- Export filtered results to CSV.
Perfect for mobile developers managing texture and audio budgets, teams enforcing asset size guidelines, VFX artists handling large libraries, and anyone doing a build optimization pass before shipping.
Project Window Overlay:
- Displays file size inline for every asset.
- 3-level color coding — Normal / Warning (yellow) / Critical (red).
- Folder size totals shown in the right panel.
- Works in both list view and large-icon (grid) view.
- Zero performance cost when disabled.
Settings Window:
- Dedicated settings panel accessible via Tools > Asset Size Overlay > Open Settings.
- Continuous slider for Warning and Critical thresholds.
- Fully customizable colors for all three label states.
- Per-type toggle: Textures / Audio / Meshes / Video / Prefabs / Materials / Other.
- All settings saved per user via EditorPrefs.
Project Size Report:
- Scan your entire project and list all assets sorted by size.
- Filter by type: All / Textures / Meshes / Prefabs / Materials / Audio / Animation / Video / Other.
- Click any row to ping the asset in the Project window.
- Show Top 25 / 50 / 100 / All results.
- Export filtered results to CSV.
Perfect for mobile developers managing texture and audio budgets, teams enforcing asset size guidelines, VFX artists handling large libraries, and anyone doing a build optimization pass before shipping.