Sitting NPC Animation Pack
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Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $39.99. The latest store price is $39.99, matching the lowest recorded price shown here.
View 2 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $39.99 | Latest store price | |
| $39.99 | Unity First Price 2026-06-20 2026-06-27 |
Sale and bundle history
The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About Sitting NPC Animation Pack
- Art & Visuals > 3D
- 203 High-Quality Animations: A comprehensive collection of professional motion-captured character animations designed for seated NPC populations to live across any game genre or cinematic project.
- 100% Seamless Loops: Every looping animation is carefully refined for smooth, uninterrupted playback without pops or snapping.
- Wide Behavior Coverage: Includes Idle Postures, Activities, Conversation, Listening, Reactions, and Transitions. The full spectrum of seated NPC behavior in one pack.
- Gameplay Ready: Clean, optimized animations suitable for NPC behavior systems, AI states, dialogue trees, cinematic scenes, and open world population.
- Standard Rigging: Fully compatible with [Unity Humanoid].
PACKAGE DESCRIPTION:
Every Seat Feels Lived In - 203 Animations
Sitting NPC Animation Pack is a professional mocap animation library covering the full range of expressive behaviors that make background characters feel like real people. Every animation is hand-cleaned, smoothed, and loops cleanly, ready to drop straight into your project.
With 203 animations spanning idle postures, daily activities, conversational gestures, listening behaviors, emotional reactions, sit/stand transitions, and couch-specific behaviors, this pack gives your NPCs the physical presence that separates a living world from a static one. Whether you're building an open world RPG, a narrative adventure, a cyberpunk city, or a cinematic cutscene, these animations make every seated character count.
ANIMATION LIST: For easy browsing, the 203 animations are grouped by category:
Sit Idle: Resting postures, minor postural shifts, leaning, fidgeting, and relaxed states.
AS_SitIdle_ArmsCrossed 01
AS_SitIdle_Careful 01
AS_SitIdle_Eat 01
AS_SitIdle_Fidget_LegBounce 01
AS_SitIdle_HandRub 01 02 (Loop 02)
AS_SitIdle_LeanBack 01 02 03
AS_SitIdle_LeanForward 01 02
AS_SitIdle_LegsCrossed 01 02
AS_SitIdle_LookAround_Alert 01 02 03 04 05 06
AS_SitIdle_LookAround_Slow 01 02 03 04 05
AS_SitIdle_Neutral 01 02 03 04 05 06 07 08 09
AS_SitIdle_Normal 01 02 03 04
AS_SitIdle_Sideways 01 02 03
AS_SitIdle_SlouchLight 01 02
AS_SitIdle_Couch_WatchTV_01 02 03 04 05
Sit Actions: Task-based interactions including eating, drinking, typing, and mobile phone usage.
AS_SitAct_CheckWatch 01 (Loop)
AS_SitAct_Drink_Idle 01 02
AS_SitAct_Drink_Raise 01 02 03
AS_SitAct_Eat_Idle 01 02 03 04 05 06 07
AS_SitAct_Phone_Scroll_Idle 01 02
AS_SitAct_Phone_Type_Fast 01 02
AS_SitAct_Phone_Type_Slow 01 02
AS_SitAct_Read_Idle 01
AS_SitAct_Smoke 01
AS_SitAct_Smoke_Hold 01
AS_SitAct_Stretch_ArmsOverhead 01
AS_SitAct_Write_Idle 01 02 (Loop 02)
AS_SitAct_Yawn_Open 01
AS_SitWork_Paperwork_SortStack 01
AS_SitWork_Paperwork_Write 01
AS_SitWork_ScrollMouse 01
AS_SitWork_Thinking_StareUp 01
AS_SitWork_Type_Idle 01 02 03 04 05 06
Sit Talk: Conversational hand gestures, head shakes, leaning forward, and expressive speech movements.
AS_SitTalk_CrossLegs 01 02
AS_SitTalk_Defensive_CrossArms 01
AS_SitTalk_Emphasize_PointDown 01
AS_SitTalk_Enthusiastic_BigGesture 01 02
AS_SitTalk_Explain_HandOpen 01 02 03 04 05 06 07 08 09 10 11 12 13 14 15 16 17 18 19
AS_SitTalk_HeadShakeNo 01 (Loop) 02 (Loop)
AS_SitTalk_LeansBack_Casual 01
AS_SitTalk_LeansIn_Whisper 01 (Loop)
AS_SitTalk_LookLeft 01 02 03 04 05 06 07 08 09
AS_SitTalk_LookRight 01 02 03 04 05 06 07
AS_SitTalk_NodTalk 01 (Loop)
AS_SitTalk_ThinkingPause 01 (Loop)
Sit Listen: Attentive listening behaviors, leaning in, looking around, and subtle nodding responses.
AS_SitListen_LeanIn_Interested 01 (Loop)
AS_SitListen_LookLeft 01 02 03
AS_SitListen_LookRight 01 02
AS_SitListen_Neutral 01
AS_SitListen_Nod_Slow 01
AS_SitListen_React_Concerned 01
AS_SitListen_React_Surprised 01
Sit React: Emotional reactions including laughing, startles, scoffing, shrugging, and agreement cues.
AS_SitReact_Annoyed_Shift 01
AS_SitReact_Laugh_Big 01 (Loop) 02
AS_SitReact_Laugh_Small 01
AS_SitReact_LookDown 01 (Loop) 02
AS_SitReact_LookLeft 01 (Loop)
AS_SitReact_LookRight 01 (Loop)
AS_SitReact_LookUp_Sharp 01
AS_SitReact_LookUp_Slow 01 (Loop)
AS_SitReact_Nod_Yes 01
AS_SitReact_Scoff 01 02
AS_SitReact_ShakeHead_No 01
AS_SitReact_Shrug 01 02
AS_SitReact_Sigh_Relieved 01
AS_SitReact_Sigh_Tired 01
AS_SitReact_SitUp_Alerting 01
AS_SitReact_Startle_Large 01 02
AS_SitReact_Startle_Small 01 02
AS_SitReact_Tense_Grip 01 (Loop)
Transitions: Functional movements for sitting down, standing up, and connecting standing idle states.
AS_SitDown_Careful 01
AS_SitDown_Drop_Quick 01
AS_SitDown_Normal 01 02 03
AS_SitDown_Tired 01
AS_SitDown_Transition_Careful 01
AS_SitDown_Transition_Normal 01 02 03
AS_StandIdle_Careful 01
AS_StandIdle_Normal 01 02 03 04
AS_StandUp_Effort 01
AS_StandUp_Normal 01 02 03 04
AS_StandUp_Sudden 01
AS_StandUp_Transition_Normal 01 04