Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $9.99. The latest store price is $9.99, matching the lowest recorded price shown here.
View 3 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $9.99 | Latest store price | |
| $9.99 | Unity Permanent Decrease 2026-07-25 2026-08-01 | |
| $19.98 | Unity First Price 2026-06-20 2026-06-27 |
Sale and bundle history
The 2 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About Single Material Texture Blend URP
- Art & Visuals > VFX
- Art & Visuals > Textures & Materials
It is designed for developers who need decal-like surface details, dirt, paint, ornaments, damage, stains, color variation, or material transitions without adding extra overlay meshes, additional material slots, or decal projectors.
The package includes Lit and Unlit shader variants, custom material inspectors, opacity mask support, optional normal maps, vertex color blending, and independent horizontal and vertical fade controls.
The main goal is practical production use on mobile hardware: fewer unnecessary objects, a simple material workflow, and controlled texture sampling. Features that can increase cost, such as normal maps and opacity masks, can be enabled only when needed.
Suitable for mobile games, stylized environments, modular walls, floors, props, architectural surfaces, and any scene where artists need fast overlay texture blending inside one material.