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Simple stylized water preview
Unity

Simple stylized water

By Houidisoft technology

FREE

Rated 0.0/5 from 1 ratings on Unity.

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: FREE. The latest store price is FREE, matching the lowest recorded price shown here.

Recorded prices for Simple stylized water 2 price observations from Aug 27, 2026 to Nov 5, 2026. Lowest recorded price FREE. Exact dates and prices are listed below. $0.00 $0.50 $1.00 Aug 27, 2026: FREE. Unity First Price 2026-08-27 2026-08-27 Nov 5, 2026: FREE. Latest store price Aug 27, 2026 Nov 5, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 2 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
FREELatest store price
FREEUnity First Price 2026-08-27 2026-08-27

Sale and bundle history

The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About Simple stylized water

  • Theme > Stylized
  • Art & Visuals > VFX
  • Art & Visuals > Textures & Materials
Simple Water Stylized Water Shader for URP
One-click water creation. Lightweight, stylized shader built for URP with animated waves, depth-based color, ripples, reflections, specular highlights, and shoreline foam.

Features
One-click setup: GameObject → 3D Object → Add Simple Water.
Animated waves — vertex-based, no tessellation
World-space depth-based shallow/deep color blending
Panning normal-map ripples
Fresnel reflections (skybox / reflection probes)
Automatic shoreline
Independent material per water object multiple lakes/ponds, no shared settings
Single efficient forward pass, no Opaque Texture required

Requirements
Universal Render Pipeline (URP)
Depth Texture enabled in URP Asset (Rendering settings)

Setup
Enable Depth Texture in your URP Asset
Add water via the GameObject menu
Assign a normal map and foam noise texture
Adjust wave, color, reflection, and foam settings on the material

Link to documentation

Unity price last checked .

Prices and availability may change.