Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $4.99. The latest store price is $4.99, matching the lowest recorded price shown here.
View 2 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $4.99 | Latest store price | |
| $4.99 | Unity First Price 2026-09-21 2026-09-21 |
Sale and bundle history
The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About Simple Screen Space Outline Volume Effect
- Art & Visuals > VFX
Screen Space Outline is a customizable fullscreen outline effect designed for Unity 6 and the Universal Render Pipeline.
The effect analyzes the camera depth and normal textures to detect object silhouettes, depth discontinuities, and visible surface edges in real time. It can be used to improve scene readability or create stylized, cartoon, technical, and illustrative visuals without modifying existing materials.
Screen Space Outline integrates directly with Unity’s Volume system and supports both Global and Local Volumes. Depth-based and normal-based outlines can be enabled and adjusted independently, giving you precise control over which details appear in the final image.
Customize the outline color, opacity, thickness, sensitivity, softness, contrast, and camera-distance fading directly from the Volume Inspector. Several quality modes and diagnostic views are included to simplify optimization and visual tuning.
Key features
Screen-space silhouette and surface outlines
Depth-based edge detection
Normal-based edge detection
Independent depth and normal controls
Adjustable outline color and opacity
Pixel-based outline thickness
Threshold and sensitivity controls
Adjustable softness and contrast
Camera-distance fading
Low, Medium, and High quality modes
Global and Local Volume support
Scene View preview support
Multiple debug visualization modes
Unity 6 RenderGraph support
URP Compatibility Mode support
Full C# and shader source code included
The effect is suitable for stylized games, environment presentation, product visualization, architectural scenes, technical rendering, and any project requiring stronger visual separation between objects and surfaces.
Models and environments shown in screenshots are for demonstration purposes only and are not included.