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Simple Droptable preview
Unity

Simple Droptable

By souliciousgames

$15.99

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $11.19. The latest store price is $15.99.

Recorded prices for Simple Droptable 4 price observations from Jul 20, 2026 to Oct 31, 2026. Lowest recorded price $11.19. Exact dates and prices are listed below. $0.00 $8.00 $15.99 Jul 20, 2026: $15.99. Unity First Price 2026-07-20 2026-07-27 Jul 20, 2026: $11.19. Unity New Release Discount 2026-07-20 2026-07-27 Jul 20, 2026: $11.19. Unity New Release Discount 2026-07-20 2026-07-27 Oct 31, 2026: $15.99. Latest store price Jul 20, 2026 Oct 31, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 4 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$15.99Latest store price
$11.19Unity New Release Discount 2026-07-20 2026-07-27
$11.19Unity New Release Discount 2026-07-20 2026-07-27
$15.99Unity First Price 2026-07-20 2026-07-27

Sale and bundle history

The 3 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About Simple Droptable

Simple Drop Table gives you a fair, flexible way to decide what comes out of chests, bosses, and loot drops without locking you into rigid rarity tiers or forcing every item into one giant list. Build any number of Drop Tables for any situation in your game. A regular enemy table. A rare chest table. A boss-exclusive table that still shares some of its loot with the rest of your world. Each table is made of weighted tiers, and each tier can pull from one or several Item Groups at once, merging their contents into a single pool the moment it's rolled. That's the part most drop table tools don't do. Most force you to duplicate your prefab lists every time you want a tier to feel slightly different across enemies or zones. Simple Drop Table lets you build your Item Groups once, name them whatever makes sense to you, and mix and match them across as many tiers and tables as your game needs. What you get: Weighted Drop Tables with any number of tiers, fully customizable names and percentages; Item Groups that hold your prefabs, reusable across every table in your project; Tiers that merge multiple Item Groups into one pool, so a Boss table's Rare tier can share items with your General Rare pool while still keeping boss-exclusive drops separate; A Spawn System component for chests, spawners, and interactable loot points, with auto-spawn intervals, scatter radius, spawn limits, and cooldowns built in; A centralized Drop Table Manager window to create, edit, and cross-reference every table and group in your project from one place; Live probability bars in the Inspector, so you see your actual drop odds instead of doing the math yourself; A demo scene showing spawn-on-start, interval spawning, and interactable spawning side by side. Built for: Loot systems, chest and treasure mechanics, boss reward pools, enemy drop tables, gacha-style reward screens, crafting material drops, or any system where something needs to be picked at random with control over the odds. Create your tables. Mix your groups. Let the system handle the rest.

Unity price last checked .

Prices and availability may change.