Simple Bone Physics
Rated 0.0/5 from 1 ratings on Unity.
Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: FREE. The latest store price is FREE, matching the lowest recorded price shown here.
View 4 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| FREE | Latest store price | |
| FREE | Unity Free Asset 2026-09-05 2026-09-12 | |
| $5 | Unity Permanent Decrease 2026-07-04 2026-07-11 | |
| $9.99 | Unity First Price 2026-06-20 2026-06-27 |
Sale and bundle history
The 3 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About Simple Bone Physics
The tool automatically detects Tail 2 and Tail 3 from the bone hierarchy, making setup quick and beginner-friendly.
Designed for simple 3-bone chains:
Tail 1 → Tail 2 → Tail 3
Main controls:
Inertia = weight / delay
Stiffness = return force
Stretch = elasticity
Velocity = swing / bounce
Perfect for adding simple secondary motion to hair, tails, cloth pieces, backpacks, antennae, and accessories without using Rigidbody, Colliders, Joints, or Unity Physics.
Includes presets for Hair, Tail, Cloth, and Backpack, plus an optional Cone Limit system for fake collision / angular restriction.