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About Simple Archives Extractor
- Tools, Systems & Learning > Development Tools & Automation
Archive Extractor for Unity
Extract archives directly inside the Unity Editor from the Project window.
Archive Extractor is a lightweight editor extension that adds a context menu action for archive files in the Unity Project window and extracts them into a folder next to the selected archive.
It is designed for teams and solo developers who regularly import external content packs, source files, or archived assets into Unity projects and want a simple in-editor workflow.
Features
- Extract archives directly from the Unity Project window
- Creates an output folder next to the archive using the archive file name
- Simple editor workflow with no external executable requirements
- Supports common archive formats through managed .NET libraries
- Works inside the Unity Editor without command-line tools
Supported Formats
- .zip
- .rar
- .7z
- .tar
- .tar.gz
How It Works
1. Select an archive file in the Unity Project window
2. Right-click the file
3. Choose the extract action from the context menu
4. The archive is extracted into a folder with the same name as the archive, next to the original file
5. Unity refreshes the AssetDatabase automatically
Use Cases
- Importing downloaded asset packs into Unity projects
- Unpacking source archives from artists or collaborators
- Reviewing archived content without leaving the Unity Editor
- Speeding up pipeline and content setup workflows
Extract archives directly inside the Unity Editor from the Project window.
Archive Extractor is a lightweight editor extension that adds a context menu action for archive files in the Unity Project window and extracts them into a folder next to the selected archive.
It is designed for teams and solo developers who regularly import external content packs, source files, or archived assets into Unity projects and want a simple in-editor workflow.
Features
- Extract archives directly from the Unity Project window
- Creates an output folder next to the archive using the archive file name
- Simple editor workflow with no external executable requirements
- Supports common archive formats through managed .NET libraries
- Works inside the Unity Editor without command-line tools
Supported Formats
- .zip
- .rar
- .7z
- .tar
- .tar.gz
How It Works
1. Select an archive file in the Unity Project window
2. Right-click the file
3. Choose the extract action from the context menu
4. The archive is extracted into a folder with the same name as the archive, next to the original file
5. Unity refreshes the AssetDatabase automatically
Use Cases
- Importing downloaded asset packs into Unity projects
- Unpacking source archives from artists or collaborators
- Reviewing archived content without leaving the Unity Editor
- Speeding up pipeline and content setup workflows