Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $18. The latest store price is $18, matching the lowest recorded price shown here.
View 4 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $18 | Latest store price | |
| $18 | Unity New Release Discount 2026-11-05 2026-11-19 | |
| $18 | Unity New Release Discount 2026-11-05 2026-11-19 | |
| $36 | Unity First Price 2026-11-05 2026-11-05 |
Sale and bundle history
The 3 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About Shopkeeper Simulator Creator - Buy or Sell Complete Template
- Audio > Sound Effects & Ambience
- Tools, Systems & Learning > Game Templates & Systems
- Tools, Systems & Learning > Learning & Tutorials
- Audio > Music
- Art & Visuals > 3D
- Art & Visuals > UI & GUI
Products, customers, prices, missions and UI styles are data or replaceable prefabs, so you can create a new shop and theme without rewriting the framework. Full C# source is included, along with a playable demo.
BUY AND SELL SECOND-HAND GOODS
- Sellers bring randomly rolled items to your appraisal desk
- Each item has its own condition, quality, authenticity and hidden value
- Buy at the asking price, haggle or decline
- Resale prices follow what you have discovered about the item
- Selling an undeclared fake costs you reputation
NEGOTIATION
- Haggle in both directions, as buyer and as seller
- Counteroffers, patience, concessions and walk-aways
- Limits depend on customer personality, budget and your reputation
APPRAISAL
- Configurable inspection tools with their own accuracy and fees
- Reveal condition, quality, authenticity and hidden value
- Turn each mechanic on or off in the Inspector
CUSTOMER AI
- Modular NavMesh customers that browse, inspect, decide, queue and pay
- Add your own behaviours and set the order of a visit
- 7 personalities and customer archetypes, all ScriptableObjects
- 4 Humanoid characters with idle, walk, run, carry, pick-up and talking animations
SHOP AND ECONOMY
- Shelves that visibly fill and empty, inventory with drag and drop, and stock ordering
- Pricing, market price drift, rent, salaries, loans and daily reports
- Reputation, shop levels, upgrades and expansions
- Place, move and sell furniture in the shop
- Production machines to craft goods and salvage items for parts
- Missions, unlocks and guided first-session goals
READY TO USE
- 48 3D models with PBR materials, including 16 products
- 18 animated TextMeshPro UI screens, separated from gameplay logic
- 30 sound effects, ambience and music tracks
- Items held in front of the first-person camera, in the demo player
- 3D main menu and a playable demo shop
- JSON save system with slots, autosave and checksums
- Audio settings, quality settings and fullscreen
WELL-DOCUMENTED
- Modular architecture with services and events
- One-document PDF manual with a Change Guide and 18 step-by-step tutorials
- API reference, project validator and automated tests
REQUIREMENTS
- Universal Render Pipeline (URP)
- Unity Input System and AI Navigation packages, for the demo and editor tools
- TextMeshPro Essential Resources
- The demo has no in-game key rebinding screen. Keys are set in the demo controller script