Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $70. The latest store price is $100.
View 4 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $100 | Latest store price | |
| $70 | Unity New Release Discount 2026-08-18 2026-09-01 | |
| $70 | Unity New Release Discount 2026-08-18 2026-09-01 | |
| $100 | Unity First Price 2026-08-18 2026-08-18 |
Sale and bundle history
The 3 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About ShipIt Supabase Toolkit
- Tools, Systems & Learning > Game Templates & Systems
- Tools, Systems & Learning > Development Tools & Automation
- Art & Visuals > UI & GUI
ShipIt Supabase Toolkit is a full stack backend toolkit that helps Unity developers add online game features without building a backend from scratch.
It connects your Unity project to your own Supabase project and gives you ready to use systems for authentication, database access, realtime events, storage, cloud saves, leaderboards, inventory, economy, live ops, AI features, and more.
This package is designed for indie developers, students, game jam teams, prototypes, and small studios that want to add secure online systems quickly while keeping ownership of their own backend data.
What you can build with it:
- Player login and guest accounts
- Cloud saves and save history
- Leaderboards and validated score submission
- Inventory, currencies, trading, and marketplace systems
- Friends, guilds, mailbox, gifts, reports, and moderation
- Achievements, quests, daily rewards, seasons, and battle pass systems
- Remote config, announcements, feature flags, A/B tests, and localization
- Realtime chat, presence, lobbies, and lightweight multiplayer backend features
- AI NPCs, semantic search, RAG, content moderation, and AI assisted backend tools
The toolkit includes an in editor workspace with setup, provisioning, schema browsing, code generation, SQL tools, debugging, realtime monitoring, RLS simulation, and sample scenes. It also includes drop in uGUI prefabs and UI Toolkit screens for common flows like authentication, leaderboard, profile, inventory, cloud saves, and achievements.
This package is suitable for most online Unity projects, including casual games, mobile games, RPGs, idle games, puzzle games, social games, party games, educational games, prototypes, and live service projects.
It is not a replacement for realtime authoritative netcode or physics simulation. For real-time gameplay movement, combat, or simulation, pair it with Netcode for GameObjects, Mirror, Photon, Fusion, or another networking solution. This toolkit handles the backend around the match: accounts, saves, data, inventory, economy, leaderboards, live ops, AI, and player systems.
Your game talks directly to your own Supabase project. No ShipIt runtime server is required, and no game data is proxied through ShipIt. Supabase, Unity, and other trademarks belong to their respective owners. This is an independent third party integration and is not affiliated with, endorsed by, or sponsored by Supabase or Unity.
Requirements: Unity 2022.3 LTS or newer (Unity 6 supported). Compatible with Built-in, URP and HDRP render pipelines. Works on Windows, macOS, Linux, iOS, Android and WebGL. Works with any Supabase project, including the free tier - you create the project and hold the keys.
It connects your Unity project to your own Supabase project and gives you ready to use systems for authentication, database access, realtime events, storage, cloud saves, leaderboards, inventory, economy, live ops, AI features, and more.
This package is designed for indie developers, students, game jam teams, prototypes, and small studios that want to add secure online systems quickly while keeping ownership of their own backend data.
What you can build with it:
- Player login and guest accounts
- Cloud saves and save history
- Leaderboards and validated score submission
- Inventory, currencies, trading, and marketplace systems
- Friends, guilds, mailbox, gifts, reports, and moderation
- Achievements, quests, daily rewards, seasons, and battle pass systems
- Remote config, announcements, feature flags, A/B tests, and localization
- Realtime chat, presence, lobbies, and lightweight multiplayer backend features
- AI NPCs, semantic search, RAG, content moderation, and AI assisted backend tools
The toolkit includes an in editor workspace with setup, provisioning, schema browsing, code generation, SQL tools, debugging, realtime monitoring, RLS simulation, and sample scenes. It also includes drop in uGUI prefabs and UI Toolkit screens for common flows like authentication, leaderboard, profile, inventory, cloud saves, and achievements.
This package is suitable for most online Unity projects, including casual games, mobile games, RPGs, idle games, puzzle games, social games, party games, educational games, prototypes, and live service projects.
It is not a replacement for realtime authoritative netcode or physics simulation. For real-time gameplay movement, combat, or simulation, pair it with Netcode for GameObjects, Mirror, Photon, Fusion, or another networking solution. This toolkit handles the backend around the match: accounts, saves, data, inventory, economy, leaderboards, live ops, AI, and player systems.
Your game talks directly to your own Supabase project. No ShipIt runtime server is required, and no game data is proxied through ShipIt. Supabase, Unity, and other trademarks belong to their respective owners. This is an independent third party integration and is not affiliated with, endorsed by, or sponsored by Supabase or Unity.
Requirements: Unity 2022.3 LTS or newer (Unity 6 supported). Compatible with Built-in, URP and HDRP render pipelines. Works on Windows, macOS, Linux, iOS, Android and WebGL. Works with any Supabase project, including the free tier - you create the project and hold the keys.