About ShakeFX
Quick start and docs included.
Shakes:
Camera (position, rotation, FOV), including Cinemachine support
Transform (position, rotation, scale)
Rigidbody (linear and angular velocity/force)
User-defined custom shake targets
Motions:
Perlin noise (with noise octaves)
Sine oscillation
Square oscillation
Custom AnimationCurve
User-defined noise, curves, and motions
Features:
Preview directly in edit mode
Distance-based attenuation
Re-usable ScriptableObjects
Two types of duration: instant impulse or endless force
Multi-camera support
Flexible code API
Shakes:
Camera (position, rotation, FOV), including Cinemachine support
Transform (position, rotation, scale)
Rigidbody (linear and angular velocity/force)
User-defined custom shake targets
Motions:
Perlin noise (with noise octaves)
Sine oscillation
Square oscillation
Custom AnimationCurve
User-defined noise, curves, and motions
Features:
Preview directly in edit mode
Distance-based attenuation
Re-usable ScriptableObjects
Two types of duration: instant impulse or endless force
Multi-camera support
Flexible code API