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Shadow Blade Dancer – Vaelith preview
Unity

Shadow Blade Dancer – Vaelith

By Yura Kuba

$79.99

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $79.99. The latest store price is $79.99, matching the lowest recorded price shown here.

Recorded prices for Shadow Blade Dancer – Vaelith 1 price observations from Nov 1, 2026 to Nov 1, 2026. Lowest recorded price $79.99. Exact dates and prices are listed below. $0.00 $40.00 $79.99 Nov 1, 2026: $79.99. Latest store price Nov 1, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 1 recorded price
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$79.99Latest store price

About Shadow Blade Dancer – Vaelith

  • Art & Visuals > 3D
Easy to integrate and production-friendly character for real-time projects.

Vaelith is a versatile female character designed for both main and supporting roles.

Optimized for gameplay, cinematics, and interactive scenes, she integrates smoothly into modern Unreal Engine and Unity pipelines.

Key Features

Fully game-ready female character
Modular body and outfit parts
Epic Skeleton compatible (UE5 proportions)
Apple ARKit facial blendshapes
Advanced material setup with easy color control
Adjustable character parts via materials and meshes
Clean and production-friendly asset structure

Polycount (No LOD system included)

Vaelith
Faces 25600 – Tris 50833 – Verts 28323

Vaelith – Full Set (Full Outfit)
Faces 44423 – Tris 88321 – Verts 49061

Weapon (separate mesh)
Faces 704 – Tris 1288 – Verts 646

Rig & Animation Compatibility

Rigged to Epic Skeleton with preserved main hierarchy
Compatible with standard Unreal Engine animations
Facial animation supported via morph targets

Additional bones are included for extended control and optional physics setups.
Full list of additional bones is available in the documentation.

Facial Blendshapes

52 Apple ARKit blendshapes
Calibrated for facial animation and expression control
Tested with Live Link Face in Unreal Engine
Compatible with facial capture and streaming workflows

Modularity & Customization

Fully modular character structure
Individual body and outfit parts can be enabled or disabled
Hidden geometry under clothing for improved performance
Easy color customization using material instances
Designed to support multiple variations from a single base character

Materials & Textures

Advanced real-time materials included
Custom Shader Graph materials for color and detail customization (Unity)
MatID masks for fast and intuitive color changes
Designed for efficient iteration and customization

Engine Compatibility & Projects

Unreal Engine

Supported versions: 4.24+
Epic Skeleton compatible with additional bones
Facial animation supported via morph targets
Advanced material instances with MatID color masks
Demo scene included for preview and testing
Basic third-person demo animations included
Hair wind simulation setup included

Unity

Compatible with Built-in, URP, and HDRP render pipelines
Humanoid rig with eye and jaw bones
Facial animation driven by BlendShapes
FullSet.fbx included for customization
Works with standard Humanoid animations from the Asset Store

Important Notes

Advanced gameplay systems, controllers, and custom animation systems are not included
Environments shown in preview images or videos are used for presentation purposes only

Unity price last checked .

Prices and availability may change.