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ShaderBaker preview
Unity

ShaderBaker

By Serebrennikov

Current price
FREE
Lowest recorded
FREE
6 likes
ShaderBaker preview 1 1 / 3

Price history

Lowest recorded standalone price: FREE. Recorded observations span to . This is our available history, not a guaranteed all-time low. Bundle package prices are separate.

Recorded prices for ShaderBaker Price history over the last three months. The solid stepped line shows standalone prices, including inferred periods. Blue lines with diamond markers show bundle package prices. Offer details follow the graph. $0.00 $0.50 $1.00 Aug 9, 2026 Nov 9, 2026
Standalone price

Last three months, in USD. Bundle prices cover the whole package.

About ShaderBaker

  • Tools, Systems & Learning > Development Tools & Automation
  • Art & Visuals > VFX
  • Art & Visuals > Textures & Materials
This is an editor tool that allows you to bake a shader into a texture. Static surface shaders can be converted into a texture with proper alpha channel support. Time-dependent shaders can also be baked into a sequence of textures at a specified FPS. Everything is implemented within an EditorWindow with validation for potential errors. Additionally, if your object contains multiple layered materials that need to be combined into a single texture, the tool allows you to provide lists of texture sequences, which it will composite on top of each other using alpha blending.

Unity price last checked .

Prices and availability may change.