Screenshots and videos
Price history
Lowest recorded standalone price: $15. Recorded observations span to . This is our available history, not a guaranteed all-time low. Bundle package prices are separate.
Standalone price
Last three months, in USD. Bundle prices cover the whole package.
About Shader Graph Preview
- Tools, Systems & Learning > Development Tools & Automation
Why use Shader Graph Preview?
Unity's Shader Graph is a powerful tool, but Main Preview alone leaves a lot to be desired. You probably keep opening a test scene, placing objects, picking a mesh, making a material, wiring the graph, then jumping into Play Mode or wrestling the Scene view camera.
Shader Graph Preview folds that loop into one dedicated 3D preview window in the editor. Pinned to the active Shader Graph, with docking, toolbar, and settings in one place, it helps you spend less time on throwaway setup and more time tuning the shader and checking the result.
Key Features:
- Dedicated 3D preview window linked to your active Shader Graph
- Real-time preview - graph changes are reflected in real time in the preview
- Render pipeline - choose Built-in, URP, or your custom Scriptable Render Pipeline in Preview Settings
- Camera - orbit, zoom, perspective/orthographic modes
- Lighting - main directional light plus extra point lights, color, intensity, shadows
- Environment - solid color, skybox, and room modes
- Mesh - presets (cube, sphere, capsule, cylinder, plane, quad) and custom meshes
- Performance - target FPS, resolution scale, and stop rendering when no Shader Graph is selected
Unity's Shader Graph is a powerful tool, but Main Preview alone leaves a lot to be desired. You probably keep opening a test scene, placing objects, picking a mesh, making a material, wiring the graph, then jumping into Play Mode or wrestling the Scene view camera.
Shader Graph Preview folds that loop into one dedicated 3D preview window in the editor. Pinned to the active Shader Graph, with docking, toolbar, and settings in one place, it helps you spend less time on throwaway setup and more time tuning the shader and checking the result.
Key Features:
- Dedicated 3D preview window linked to your active Shader Graph
- Real-time preview - graph changes are reflected in real time in the preview
- Render pipeline - choose Built-in, URP, or your custom Scriptable Render Pipeline in Preview Settings
- Camera - orbit, zoom, perspective/orthographic modes
- Lighting - main directional light plus extra point lights, color, intensity, shadows
- Environment - solid color, skybox, and room modes
- Mesh - presets (cube, sphere, capsule, cylinder, plane, quad) and custom meshes
- Performance - target FPS, resolution scale, and stop rendering when no Shader Graph is selected
More from INDiEA Games
- Asset Tags $4.99