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Shader Pack: Cartoon water & environment preview
Unity

Shader Pack: Cartoon water & environment

By University of Games

$24.90

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $24.90. The latest store price is $24.90, matching the lowest recorded price shown here.

Recorded prices for Shader Pack: Cartoon water & environment 1 price observations from Nov 1, 2026 to Nov 1, 2026. Lowest recorded price $24.90. Exact dates and prices are listed below. $0.00 $12.45 $24.90 Nov 1, 2026: $24.90. Latest store price Nov 1, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 1 recorded price
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$24.90Latest store price

About Shader Pack: Cartoon water & environment

  • Theme > Stylized
  • Theme > Nature & Countryside
  • Art & Visuals > VFX
  • Art & Visuals > Textures & Materials
Bring the charm of a hand-painted ocean to your game. Cartoon Shader Pack delivers the iconic stylized water look inspired by The Legend of Zelda: The Wind Waker — a flat, saturated sea with animated hand-drawn foam — built as a single, highly optimized shader for the Universal Render Pipeline and fully compatible with Unity 6.

FEATURES
- Depth-based colour gradient — shallow and deep water colours blend smoothly using the camera depth texture
- Animated intersection foam — a crisp cartoon foam outline appears around islands, rocks and any object touching the surface
- Two-layer foam pattern — overlapping scrolling noise recreates the signature Wind Waker ocean pattern
- Environment reflections — stylized reflections from reflection probes or the skybox, blended with a fresnel term; no planar cameras, no extra render passes
- Toon sun glint — a crisp, cel-shaded specular band from the main directional light
- Vertex waves — a gentle ocean swell computed entirely in the vertex stage
- Horizon tint — the surface brightens towards the horizon, just like a real flat cartoon sea

PERFORMANCE FIRST
Every feature is optional and stripped from the build when disabled. The full effect costs just 3 texture fetches and 1 cubemap sample per pixel. SRP Batcher compatible, GPU instancing and XR ready, works with perspective and orthographic cameras. Perfect for mobile, desktop and console.

WHAT'S INSIDE
- Cartoon Water shader (clean, documented URP HLSL source)
- Ready-to-use water material plus a set of flat-shaded island materials
- Demo scene: a stylized archipelago with an orbit camera
- Preconfigured URP pipeline assets (Low / Medium / High quality)
- Noise and distortion textures

No third-party dependencies. Clear documentation with a property reference and troubleshooting guide included.

Unity price last checked .

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