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Price history
Lowest recorded standalone price: $60. Recorded observations span to . This is our available history, not a guaranteed all-time low. Bundle package prices are separate.
Standalone price
Last three months, in USD. Bundle prices cover the whole package.
About Serenity - Game Systems Foundation
- Tools, Systems & Learning > Game Templates & Systems
- Art & Visuals > UI & GUI
Serenity is a production-grade game systems foundation built on Clean and Hexagonal Architecture. 43 modules every one split into engine-agnostic Domain and Application logic and a Unity adapter layer wired by a Service Locator and a signal-driven event bus. Out of the box you get: UI that scales with menus modals cascade menus a flexbox composite-view system a Theme Builder wizard 8 themes and a live preview window. A data-driven HUD with a visual builder for health bars ammo counters timers and live stats with nine screen anchors seven display styles automatic player-2 mirroring and fifteen ready-made animation presets. Leaderboards end to end with a five-step wizard. Game saves and permanent progress with configurable save slots each an extensible document of typed sections. Complete audio with player music loop-points BPM tail-fade a routed mixer 3D positional audio and batch import. Game-feel with a full Feedback system for gamepad vibration DualSense LED adaptive triggers screen shake hit-stop and screen flash. Settings and input with a stepped Settings Wizard full Input System integration with per-player rebinding. Localization cutscenes and gameplay with Unity Localization a missing-key validator a Cutscene Wizard with Timeline support plus gameplay modules. Built for the AI era with a declarative recipe system. Approximately 11,000 automated tests.