Seraphim – Sacred Vocal Polyphony (Renaissance / Early Baroque)
Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $4.99. The latest store price is $4.99, matching the lowest recorded price shown here.
View 2 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $4.99 | Latest store price | |
| $4.99 | Unity Permanent Decrease 2026-10-24 2026-10-31 |
Sale and bundle history
The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About Seraphim – Sacred Vocal Polyphony (Renaissance / Early Baroque)
- Audio > Music
- Theme > Historical
Designed for maximum usability, Seraphim provides clean, high-definition vocal textures ideal for atmospheric and narrative-driven projects.
Perfect for:
Ancient cathedrals & sacred temples
Mystical or divine revelations
High-fantasy RPG exploration
Cinematic storytelling
Meditation and ambient experiences
Studio Master Edition vs. Online Previews:
This pack includes the full Studio Master Edition, offering:
Pure Audio: High-definition 24-bit vocal polyphony, free from background drones or artificial effects
Clarity: Carefully balanced mix to preserve the independence of each voice, even alongside game SFX
Game-Ready Design: Seamless loops and structured cues for easy implementation in game engines
What's Inside the Pack:
A complete and versatile set of 7 high-quality WAV files (24-bit / 48kHz):
00_Seraphim_Full_Track (4:18) - Full composition, ideal for main themes or credits
01_Seraphim_Intro (0:54) - Perfect for scene openings and transitions
02_Seraphim_Seamless_Loop (0:31) - Clean loop for continuous background use
03_Seraphim_Ending_Stinger (0:54) - Strong closing cue
04_Fragmenta_Luminis_Full (3:34) - Additional full-length piece in the same style
05_Fragmenta_Luminis_Main_Loop (1:32) - Extended loop for deeper immersion
06_Fragmenta_Luminis_Short_Loop (0:52) - Flexible short loop variation
07_Fragmenta_Luminis_Ending_Stinger (0:27) - Subtle ending cue