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SensorToolkit 2 preview
Unity

SensorToolkit 2

By Micosmo

$45

Rated 5.0/5 from 114 ratings on Unity.

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $22.50. The latest store price is $45.

Recorded prices for SensorToolkit 2 4 price observations from Jun 17, 2026 to Nov 4, 2026. Lowest recorded price $22.50. Exact dates and prices are listed below. $0.00 $22.50 $45.00 Jun 17, 2026: $22.50. Unity Discount 2026-06-17 2026-06-24 Jun 19, 2026: $45. Unity First Price 2026-06-19 2026-06-26 Oct 7, 2026: $25.20. $25 Sale Nov 4, 2026: $45. Latest store price Jun 17, 2026 Nov 4, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 4 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$45Latest store price
$25.20$25 Sale
$45Unity First Price 2026-06-19 2026-06-26
$22.50Unity Discount 2026-06-17 2026-06-24

Sale and bundle history

The 3 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About SensorToolkit 2

  • Tools, Systems & Learning > Game Templates & Systems
SensorToolkit is a powerful abstraction over the built-in Unity functions like Raycasts, Overlaps and Trigger Colliders. You can add standalone sensor components to your game objects and configure them as needed. The sensors can be queried to determine what they detect and provide additional information, such as the visibility or shape of the target.

Features:
• Works in both 2D and 3D.
• Many sensor types available: Raycasting, Overlaps, Steering, Line of Sight and more.
• Lightweight and modular. Sensors are independent components that feel native to Unity.
• Easy to integrate with your project: simply add a sensor component and configure it.
• Flexible and unopinionated, allowing you to design your game as desired.
• Many filtering options and querying functions for precise detection.
• Capable of detecting individual colliders or rigid bodies made up of multiple colliders.
• Advanced line-of-sight implementation can calculate partial visibility.
• Performance is a key focus, with many options available to control performance.
• Test sensors in the editor and confirm their configurations before running the game.
• Upgraded steering behaviour based on 'Context-Based Steering' method.
• All source code is included.
• Zero garbage generated.

Unity price last checked .

Prices and availability may change.