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Sensor Camera preview
Unity

Sensor Camera

By FireDragonGameStudio

$4.99

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $4.99. The latest store price is $4.99, matching the lowest recorded price shown here.

Recorded prices for Sensor Camera 2 price observations from Sep 17, 2026 to Nov 5, 2026. Lowest recorded price $4.99. Exact dates and prices are listed below. $0.00 $2.50 $4.99 Sep 17, 2026: $4.99. Unity Permanent Decrease 2026-09-17 2026-09-24 Nov 5, 2026: $4.99. Latest store price Sep 17, 2026 Nov 5, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 2 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$4.99Latest store price
$4.99Unity Permanent Decrease 2026-09-17 2026-09-24

Sale and bundle history

The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About Sensor Camera

Sensor Camera is designed to provide tracking camera functionality for games, particularly suitable for tower defense or stealth genres. It offers various options to customize the detection behavior, including the use of ray casting for object detection, collision sensor settings, debug visualization, and event handling.

How to Use – Quick Overview
1. Import the Sensor Camera asset into your Unity project.
2. Attach the Sensor Camera component to the camera you want to use for tracking.
3. Make sure to add the Sensor Camera Tracker to the objects, which should be detected.
4. Adjust the settings in the inspector according to your requirements, including ray casting usage, collision sensor options, debug visualization, and event handling.
5. Optionally, configure the collision mask to optimize detection performance by enabling or disabling layers.
6. Utilize the provided events to trigger actions based on object detection, visibility, or absence.
7. Utilize the Sensor Camera Options component to add or remove collider, mesh, and mesh renderer components as needed, and adjust their properties accordingly.

Unity price last checked .

Prices and availability may change.