Seamless Third Person Controller (Foot IK)
By Huts Studio
Rated 0.0/5 from 1 ratings on Unity.
Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: FREE. The latest store price is FREE, matching the lowest recorded price shown here.
View 2 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| FREE | Latest store price | |
| FREE | Unity First Price 2026-07-29 2026-08-05 |
Sale and bundle history
The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About Seamless Third Person Controller (Foot IK)
The Seamless Third Person Controller is designed to be the ultimate starting point for your action, adventure, or RPG games. Built with a core philosophy where Game Feel comes first, this asset provides a highly responsive, Rigidbody physics-based movement system paired with dynamic Procedural Foot IK. Your character will perfectly adapt to uneven terrain, stairs, and slopes with AAA-quality smoothness.
Say goodbye to messy spaghetti code. Our scripts are highly optimized, modular, and professionally structured so you can easily extend them to add your own complex mechanics in the future.
Key Highlights:
- Fluid & Responsive Movement: Finely tuned acceleration, deceleration, and turn-in-place mechanics for a satisfying arcade-to-realistic feel.
- Procedural Foot IK: Raycast-based foot placement for perfect grounding.
- Clean Architecture: Separated logic modules make debugging and expanding a breeze.
- Multi-Version Support: Carefully engineered to support both the classic Unity 2022.3 LTS and the modern Unity 6 ecosystem.
IMPORTANT REQUIREMENTS
To ensure the best experience, this package relies on Unity's official native packages. Please ensure you install them via the Package Manager before importing:
- Cinemachine (Supports both v2.x and v3.x)
- Input System