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Sea of Clouds URP preview
Unity

Sea of Clouds URP

By Hasan Tarhan

$9.95

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $9.94. The latest store price is $9.95.

Recorded prices for Sea of Clouds URP 2 price observations from Jul 29, 2026 to Oct 31, 2026. Lowest recorded price $9.94. Exact dates and prices are listed below. $0.00 $4.98 $9.95 Jul 29, 2026: $9.94. Unity First Price 2026-07-29 2026-08-05 Oct 31, 2026: $9.95. Latest store price Jul 29, 2026 Oct 31, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 2 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$9.95Latest store price
$9.94Unity First Price 2026-07-29 2026-08-05

Sale and bundle history

The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About Sea of Clouds URP

  • Theme > Nature & Countryside
  • Art & Visuals > VFX
Sea Of Clouds adds a full-screen volumetric cloud layer to URP projects through a Scriptable Renderer Feature and a familiar Unity Volume workflow. It is designed for open skies, flying cameras, islands, landscapes, stylized worlds, and cinematic horizon views where the clouds need to feel large, soft, and integrated with the scene.
Tune the look directly from the Volume inspector: cloud amount, thickness, layer height, draw distance, wind, large-scale shape, detail erosion, cumulus forms, tint, opacity, sunlight, ambient lighting, horizon blend, and advanced raymarch stability. The package also includes quality controls such as internal render resolution, sample counts, denoising modes, far-distance smoothing, temporal reprojection, and ready-made Fast, Balanced, High, and Cinematic performance presets.
URP Scriptable Renderer Feature + Volume based workflow
Volumetric raymarched cloud layer
Artist-friendly controls for shape, density, lighting, wind, and horizon color
Cumulus height shaping for richer cloud silhouettes
Denoising, far distance smoothing, stochastic sampling.
Inside cloud and near-horizon stabilization for wide horizon views
Depth aware upscale to reduce edge leakage around scene geometry
Unity ambient, fog, sun, and environment lighting integration
Debug views for density, depth, lighting, phase, denoise, temporal history, and more
Sample scene and sample Volume profile included

Sea Of Clouds is built to blend naturally with your project lighting. It can pick up Unity RenderSettings ambient colors, fog color, reflection intensity, directional sun lighting, and horizon atmosphere, helping clouds sit inside the scene instead of looking like a separate overlay.
Ideal for developers who want atmospheric skies without building a custom volumetric cloud renderer from scratch.

Unity price last checked .

Prices and availability may change.