Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $4.99. The latest store price is $4.99, matching the lowest recorded price shown here.
View 2 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $4.99 | Latest store price | |
| $4.99 | Unity First Price 2026-06-20 2026-06-27 |
Sale and bundle history
The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About Screen Effects (Built-in)
- Art & Visuals > VFX
Whether you are developing a high-speed racing game, a tense horror experience, or a stylized indie title, this package provides the cinematic polish you need without sacrificing frame rates.
Highly Optimized for Mobile & VR:
We know performance is critical. Instead of heavy, unoptimized loops, our shaders utilize industry-standard mobile optimization techniques:
- Downsample/Upsample Pyramids: The Mobile Bloom effect uses a robust downsampling architecture to provide beautiful, wide glows at a fraction of the GPU cost.
- Fast Math & Smoothsteps: Heavy if/else branching has been replaced with GPU-friendly step/smoothstep functions and SDF (Signed Distance Field) mathematics.
Perfect for Any Genre:
- Racing / Action: Use Radial Blur tied to your car's speed for an incredible sense of momentum.
- Horror / Sci-Fi: Use Glitch Art (Bad TV) to create tension, chromatic aberration, and screen tearing.
- Puzzle / UI: Interactive Water Wave shockwaves on mouse click, or Zoom magnifying glass effects for investigating clues.
Key Benefits:
- Plug & Play: Just attach the C# script to your Camera, tweak the sliders in the Inspector, and you're done.
- Editor Preview: All effects run in the Scene View ([ExecuteAlways]), allowing you to tweak visuals without entering Play Mode.
- Safe & Clean: Built with fallback mechanisms to ensure your screen never goes black if a material fails to load.