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Sci-Fi Crystals 1 preview
Unity

Sci-Fi Crystals 1

By Ravibio

$20

About Sci-Fi Crystals 1

  • Theme > Sci-fi & Space
  • Art & Visuals > 3D
Supports all render pipelines! Package includes 25 crystals formations. Models: Objects have 4 LODs. Polycounts (depending on the complexity of the geometry): LOD 0 - from approximately 15K to approximately 500 triangles. LOD 3 - from approximately 750 to approximately 20 triangles. Textures: 2K textures. Note: By default the Albedo and Emission colors of the crystals are set to white (gray for HDRP). When changing the color (for HDRP), make sure to also change the scattering color of the Diffusion profile. The diffusion profile can be found in the Sci-Fi Crystals 1/HDRP/Materials folder. Textures include: Albedo, Normal Map, Metallic and Smoothness, Ambient Occlusion, Emission, Thickness, Mask Map (it contains). Red channel - Metallic map. Green channel - Ambient Occlusion map. Blue channel - empty (white). Alpha channel - Smoothness map. Note: Since each pipeline utilizes particular textures, you can safely delete the rest to reduce your project size. Standard Pipeline (SP): If using SP you can delete Mask Map textures. Universal Render Pipeline (URP): If using URP you can delete Mask Map textures. High Definition Render Pipeline (HDRP): If using HDRP you can delete the Metallic/Smoothness and Ambient Occlusion textures. You can also decrease the package size by lowering the resolution of secondary textures, such as normal maps, mask maps, ambient occlusion maps and smoothness/metallic maps.

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