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ScenePilot Graph - Visual Scene Flow & Routing preview
Unity

ScenePilot Graph - Visual Scene Flow & Routing

By muyJason

$24.99

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $12.49. The latest store price is $24.99.

Recorded prices for ScenePilot Graph - Visual Scene Flow & Routing 4 price observations from Aug 11, 2026 to Nov 4, 2026. Lowest recorded price $12.49. Exact dates and prices are listed below. $0.00 $12.50 $24.99 Aug 11, 2026: $12.49. Unity New Release Discount 2026-08-11 2026-08-25 Aug 11, 2026: $12.49. Unity New Release Discount 2026-08-11 2026-08-25 Aug 11, 2026: $24.99. Unity First Price 2026-08-11 2026-08-11 Nov 4, 2026: $24.99. Latest store price Aug 11, 2026 Nov 4, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 4 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$24.99Latest store price
$24.99Unity First Price 2026-08-11 2026-08-11
$12.49Unity New Release Discount 2026-08-11 2026-08-25
$12.49Unity New Release Discount 2026-08-11 2026-08-25

Sale and bundle history

The 3 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About ScenePilot Graph - Visual Scene Flow & Routing

  • Tools, Systems & Learning > Development Tools & Automation
ScenePilot Graph is a visual scene management and routing tool for Unity.

Instead of hardcoding every scene transition manually, ScenePilot lets you organize your project scenes in a clear node-based graph. You can connect scenes, define possible transitions, group related scenes, preview navigation paths, and control scene flow through a simple runtime API.

It is designed for developers who want a cleaner way to manage menus, levels, game over screens, victory screens, hubs, routes, and non-linear scene structures.

ScenePilot is especially useful for projects where scene flow becomes harder to track over time, such as games with multiple levels, branching paths, fallback scenes, menus, prototypes, or complex navigation logic.

Core use cases:

• Build a visual overview of your scene flow
• Organize scenes with nodes, groups, colors, and notes
• Define scene transitions directly in the editor
• Navigate using Next, Back, GoTo, Transit, RouteTo, and more
• Preview routing paths before running the game
• Keep scene navigation logic centralized and easier to maintain
• Improve workflow for prototypes, game jams, indie games, and larger projects

ScenePilot is code-only and does not require any external dependencies.

Unity price last checked .

Prices and availability may change.