Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $12.49. The latest store price is $24.99.
View 4 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $24.99 | Latest store price | |
| $24.99 | Unity First Price 2026-08-11 2026-08-11 | |
| $12.49 | Unity New Release Discount 2026-08-11 2026-08-25 | |
| $12.49 | Unity New Release Discount 2026-08-11 2026-08-25 |
Sale and bundle history
The 3 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About ScenePilot Graph - Visual Scene Flow & Routing
- Tools, Systems & Learning > Development Tools & Automation
Instead of hardcoding every scene transition manually, ScenePilot lets you organize your project scenes in a clear node-based graph. You can connect scenes, define possible transitions, group related scenes, preview navigation paths, and control scene flow through a simple runtime API.
It is designed for developers who want a cleaner way to manage menus, levels, game over screens, victory screens, hubs, routes, and non-linear scene structures.
ScenePilot is especially useful for projects where scene flow becomes harder to track over time, such as games with multiple levels, branching paths, fallback scenes, menus, prototypes, or complex navigation logic.
Core use cases:
• Build a visual overview of your scene flow
• Organize scenes with nodes, groups, colors, and notes
• Define scene transitions directly in the editor
• Navigate using Next, Back, GoTo, Transit, RouteTo, and more
• Preview routing paths before running the game
• Keep scene navigation logic centralized and easier to maintain
• Improve workflow for prototypes, game jams, indie games, and larger projects
ScenePilot is code-only and does not require any external dependencies.