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OUT Scene Weight Inspector preview
Unity

OUT Scene Weight Inspector

By Alex Merqury

$19.99

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $9.99. The latest store price is $19.99.

Recorded prices for OUT Scene Weight Inspector 4 price observations from Aug 3, 2026 to Nov 4, 2026. Lowest recorded price $9.99. Exact dates and prices are listed below. $0.00 $10.00 $19.99 Aug 3, 2026: $19.98. Unity First Price 2026-08-03 2026-08-03 Aug 3, 2026: $9.99. Unity New Release Discount 2026-08-03 2026-08-17 Aug 3, 2026: $9.99. Unity New Release Discount 2026-08-03 2026-08-17 Nov 4, 2026: $19.99. Latest store price Aug 3, 2026 Nov 4, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 4 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$19.99Latest store price
$9.99Unity New Release Discount 2026-08-03 2026-08-17
$9.99Unity New Release Discount 2026-08-03 2026-08-17
$19.98Unity First Price 2026-08-03 2026-08-03

Sale and bundle history

The 3 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About OUT Scene Weight Inspector

  • Tools, Systems & Learning > Development Tools & Automation
OUT Scene Weight Inspector is a read-only Unity Editor utility for auditing scene structure before deeper profiling.

It scans the active scene or all currently loaded scenes and provides a structured overview of scene complexity, rendering signals, physics components, UI structure, mesh usage, missing references, and selected source-code patterns. Developers can locate suspicious objects, select them in the Hierarchy, and export results for review.

WHAT IT REPORTS

• Total, active, and inactive GameObjects
• Root object count and maximum hierarchy depth
• MeshRenderer, SkinnedMeshRenderer, and SpriteRenderer counts
• 3D and 2D Collider counts, including MeshColliders
• Rigidbody and Joint counts
• Lights by type and bake mode
• Shadow-casting renderers and lights
• ParticleSystem counts and selected module signals
• AudioSource counts
• Canvas and optional UGUI component counts
• Raycast-target, LayoutGroup, and ContentSizeFitter signals when UGUI is installed
• Unique meshes and materials
• Missing material slots
• Missing MonoBehaviour references
• Estimated vertex and triangle totals from shared meshes
• Top scene roots by combined structural weight
• Top meshes by triangle count
• Top MonoBehaviour types by instance count

STATIC ALLOCATION-RISK HEURISTICS

When editable MonoBehaviour source files are available, the tool can inspect Update, FixedUpdate, LateUpdate, and OnGUI method bodies for patterns commonly associated with repeated allocations or expensive work.

Examples include LINQ operations, collection creation, object searches, GetComponent, Camera.main, Resources.Load, Instantiate, Destroy, Debug.Log, SendMessage, and BroadcastMessage.

This analysis is token-based static inspection. It is not bytecode analysis and does not measure runtime garbage collection. False positives and false negatives are possible.

The tool provides summary data, risk scores, ranked lists, detailed rows, GameObject selection controls, and summary or detailed CSV exports.

LIMITATIONS

OUT Scene Weight Inspector is not a replacement for Unity Profiler. It does not directly measure CPU time, GPU time, runtime memory, draw calls, overdraw, frame time, or exact garbage-collection allocations.

The 0–100 risk score is a deterministic prioritization heuristic. A green result does not prove that a scene is fast, and a red result does not prove that it is slow.

Source inspection is available only when the corresponding editable C# source file can be resolved in the project.

Unity price last checked .

Prices and availability may change.