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Scene Size & Performance Analyzer preview
Unity

Scene Size & Performance Analyzer

By Decnet Games

$23

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $23. The latest store price is $23, matching the lowest recorded price shown here.

Recorded prices for Scene Size & Performance Analyzer 3 price observations from Jun 20, 2026 to Nov 2, 2026. Lowest recorded price $23. Exact dates and prices are listed below. $0.00 $20.00 $39.99 Jun 20, 2026: $39.99. Unity First Price 2026-06-20 2026-06-27 Jul 25, 2026: $23. Unity Permanent Decrease 2026-07-25 2026-08-01 Nov 2, 2026: $23. Latest store price Jun 20, 2026 Nov 2, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 3 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$23Latest store price
$23Unity Permanent Decrease 2026-07-25 2026-08-01
$39.99Unity First Price 2026-06-20 2026-06-27

Sale and bundle history

The 2 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About Scene Size & Performance Analyzer

  • Tools, Systems & Learning > Development Tools & Automation
MASTER YOUR SCENE COMPLEXITY Whether you are building for Mobile, VR, or PC, this tool provides a comprehensive Snapshot of your scene's health, forecasting build size and rendering complexity with a single click. The Scene Size & Performance Analyzer is the ultimate power tool for technical artists and level designers. It transforms the tedious task of scene optimization into an automated, visual workflow. Why choose this tool? Unlike standard profilers that only work at runtime, this analyzer gives you Editor-Time Intelligence. Identify high-poly Hotspots instantly with the Visual Heatmap, find redundant files with Asset Deduplicator Pro, and compare scene versions using the Side-by-Side Matrix. It doesn't just show you the data—it predicts the future impact on your builds. Equipped with an Automated Demo Architect, you can stress-test your project against Polygon Nightmares or Lighting Hell scenarios instantly. With its sleek, dark-themed dashboard and zero runtime overhead, this is the definitive tool for maintaining peak project efficiency. Optimize your workflow, reduce build sizes, and ensure your game runs smooth on every device. CORE FEATURES Professional Analysis Dashboard Get a birds-eye view of your scene's complexity. Track object counts, light sources, mesh density, and estimated build size instantly. No scanning, no waiting—just actionable data. Visual Performance Heatmap Identify bottlenecks directly in the Scene View. Objects are automatically color-coded based on vertex density (Green = Safe, Red = High Risk). Instantly spot the one high-poly asset that's killing your frame rate. Side-by-Side Comparison Matrix Comparing two versions of a level? Use the Comparison Matrix to see a side-by-side breakdown of performance deltas. Track exactly how an update affected your object count or GPU load with visual progress bars and gain/loss percentages. Build Size Forecasting Wondering how big your next build will be? The Build Size Forecaster analyzes your active Build Settings to predict the footprint of your meshes, textures, and audio before you hit Build. Asset Deduplicator Pro Save gigabytes of space. This tool scans your project for identical files stored in multiple locations. Merge them into a single reference and instantly reclaim your project's storage. Demo Scenario Architect Need to test your custom tools or shaders? Generate complex stress-test scenes with one click. Polygon Nightmare High-poly mesh stress test. Lighting Hell Real-time light source performance test. Texture Bloat Build size impact simulation. WHY YOU NEED IT Zero Runtime Overhead: All logic runs strictly in the Editor. Your game stays clean. Customizable Thresholds: Define what High Risk means for your project. Clean SaaS Aesthetic: A premium dark-theme UI that feels like a native part of Unity. One-Click Reports: Export performance reports to share with your team.

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Prices and availability may change.