Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $7.50. The latest store price is $15.
View 4 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $15 | Latest store price | |
| $7.50 | Unity New Release Discount 2026-09-15 2026-09-29 | |
| $7.50 | Unity New Release Discount 2026-09-15 2026-09-29 | |
| $15 | Unity First Price 2026-09-15 2026-09-15 |
Sale and bundle history
The 3 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About Scene Quick Check
- Tools, Systems & Learning > Development Tools & Automation
Scene Quick Check is a simple Unity Editor tool designed to help developers quickly identify potential performance risks in their scenes.
Instead of measuring FPS, it focuses on detecting common issues that often lead to performance problems, especially in mobile and indie projects.
With a single click, the tool scans the active scene and provides performance readiness scores for both Mobile and PC, highlights the top performance risks, and offers clear, actionable tips to guide optimization efforts.
Scene Quick Check is designed for fast iteration during development and can be used repeatedly as the project evolves. It helps developers understand what might become a problem before deeper profiling is required.
Note: This tool does NOT measure FPS and does not replace Unity Profiler. It is intended as a quick performance risk checker to support better development decisions.
As an Editor-only tool, Scene Quick Check works independently of the render pipeline (Built-in, URP, HDRP).
Instead of measuring FPS, it focuses on detecting common issues that often lead to performance problems, especially in mobile and indie projects.
With a single click, the tool scans the active scene and provides performance readiness scores for both Mobile and PC, highlights the top performance risks, and offers clear, actionable tips to guide optimization efforts.
Scene Quick Check is designed for fast iteration during development and can be used repeatedly as the project evolves. It helps developers understand what might become a problem before deeper profiling is required.
Note: This tool does NOT measure FPS and does not replace Unity Profiler. It is intended as a quick performance risk checker to support better development decisions.
As an Editor-only tool, Scene Quick Check works independently of the render pipeline (Built-in, URP, HDRP).