Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: FREE. The latest store price is FREE, matching the lowest recorded price shown here.
View 2 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| FREE | Latest store price | |
| FREE | Unity First Price 2026-07-15 2026-07-22 |
Sale and bundle history
The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About Scene Nexus
- Tools, Systems & Learning > Development Tools & Automation
By providing a beautiful, unified dashboard with auto-captured visual thumbnails, Scene Nexus transforms scene navigation into a fast, single-click workflow.
Key Features:
Favourites Tab: Pin your primary level-design, sandbox, and active working scenes to keep them immediately accessible.
All Scenes Tab: View every scene in your project in a clean list. It automatically filters out read-only third-party package scenes by default, keeping your workspace clutter-free (with an option to toggle them back on!).
Recent Tab: A chronological history of recently opened scenes with relative time stamps, letting you jump back and forth easily.
Most Opened Tab: Dynamically ranks your scenes by usage frequency, surfacing the scenes you work on most without any manual organisation.
Automatic Visual Thumbnails: The tool automatically captures high-quality thumbnails of your scenes using the Main Camera view, allowing you to identify levels visually at a glance.
Quick Search: Instantly filter scenes by name as you type.
Project Ping: Click a scene's name or path to instantly highlight it in the Project window.
Why Choose Scene Nexus?
Zero Setup: Simply import the package and it immediately populates with your scenes.