Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $5.99. The latest store price is $5.99, matching the lowest recorded price shown here.
View 2 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $5.99 | Latest store price | |
| $5.99 | Unity First Price 2026-06-20 2026-06-27 |
Sale and bundle history
The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About Scene Camera Bookmarks
- Tools, Systems & Learning > Development Tools & Automation
Working in large scenes can slow down your workflow when you constantly pan, zoom, and search for important areas. Scene Camera Bookmarks solves this by allowing you to save camera locations as bookmarks and return to them instantly with a click or a keyboard shortcut.
Designed for level designers, environment artists, and developers, this tool provides a fast and intuitive way to move around complex scenes directly from the Scene View.
Features:
• Save Scene View camera positions as bookmarks
• Jump instantly to saved camera locations
• Scene View overlay for quick access
• Assign keyboard shortcuts (F1–F12)
• Support for modifier keys (Shift / Ctrl / Alt)
• Visual bookmark window with thumbnail previews
• Click thumbnails to navigate instantly
• Automatically updated preview images
• Lightweight and easy to use
How It Works:
1. Move the Scene View camera to a location you want to save.
2. Click the + button in the Scene View Bookmarks overlay.
3. Assign an optional shortcut key.
4. Instantly jump back to that location anytime.
No setup required. Start saving and navigating bookmarks in seconds.
Perfect For
• Level design
• Environment design
• Large open worlds
• Complex scenes
• Faster editor navigation