Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $13.99. The latest store price is $19.99.
View 4 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $19.99 | Latest store price | |
| $19.98 | Unity First Price 2026-08-06 2026-08-06 | |
| $13.99 | Unity New Release Discount 2026-08-06 2026-08-20 | |
| $13.99 | Unity New Release Discount 2026-08-06 2026-08-20 |
Sale and bundle history
The 3 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About Scene Architect
- Tools, Systems & Learning > Game Templates & Systems
- Tools, Systems & Learning > Development Tools & Automation
- Tools, Systems & Learning > Level & World Building
Instead of manually creating the same roots, managers, cameras, UI objects, folders, and placeholder systems every time you start a project or scene, Scene Architect gives you a guided setup window with practical presets and customizable modules.
Use it to create a new scene foundation or add missing structure to an existing scene. The generated content is intentionally lightweight and editable, so you can rename, move, remove, or expand anything after generation.
Scene Architect is useful for solo developers, students, prototypers, asset creators, and small teams who want a more organized starting point without bringing in a large framework.
Included presets cover common starting needs such as core scene setup, UI and menus, save/settings scaffolds, dialogue and interaction placeholders, inventory and quest placeholders, mobile touch placeholders, and custom setups.
Generated systems are starter scaffolds, not complete production gameplay frameworks. They are meant to give your project a clean foundation that you can build on with your own project-specific code and design.