Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $11.89. The latest store price is $16.99.
View 4 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $16.99 | Latest store price | |
| $11.89 | Unity New Release Discount 2026-09-11 2026-09-25 | |
| $11.89 | Unity New Release Discount 2026-09-11 2026-09-25 | |
| $16.98 | Unity First Price 2026-09-11 2026-09-11 |
Sale and bundle history
The 3 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About SaveScope - Save Data Inspector & Editor
- Tools, Systems & Learning > Development Tools & Automation
SaveScope opens your game's save file in an editable tree, so you can see what's inside, fix a value, and get back to testing - without hand-editing JSON in a text editor and breaking it. It works with whatever save system you already use, and it does not replace it: SaveScope is a companion, editor-only, and adds nothing to your Assets folder or your build.
Works with your save system
- JSON - the common shape for hand-rolled saves (JsonUtility / Newtonsoft).
- Easy Save 3 (.es3) - plaintext, GZip-compressed, and AES-encrypted files (open with your password; edits are re-encrypted on save).
- PlayerPrefs - see and edit them without opening the registry (Windows).
- Your own format - implement one small interface (ISaveFormat) and the whole tool works on it.
Built for real debugging & QA
- Type-safe editing - change a value in place; numbers stay numbers, so you can't corrupt the file by typing.
- Never a half-written save - every save is atomic and backs up the previous file to .bak first.
- Compare two saves - diff a player's bug-report save against a known-good one and see exactly what differs, by path.
- Snapshots - capture a save state ("before boss fight", "all items unlocked") and restore it with one click to test from that point again and again.
- Schema validation - check a save against a small schema (required keys, expected types) and list every mismatch before it becomes a runtime null.
Safe and lightweight
- Editor-only. No runtime code, no dependencies, nothing in your build.
- Non-intrusive: nothing is added to your Assets folder.
- Unity 2022.3 LTS and Unity 6.
Pairs perfectly with Easy Save: Easy Save is the best way to write your saves; SaveScope is how you look inside and edit them.