Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $10. The latest store price is $10, matching the lowest recorded price shown here.
View 1 recorded price
| Sale start / price check | Price | Observation |
|---|---|---|
| $10 | Latest store price |
About Save System - RTS Engine Module
- Tools, Systems & Learning > Game Templates & Systems
- Art & Visuals > UI & GUI
The Save System is a module for the RTS Engine asset!
Demo
- Standalone Demo (Windows): Includes multiplayer and single player game modes for a simple RTS game where the goal of each faction is eliminate other factions in a game. The demo also includes the ability to save a game's progress through the pause menu, demonstrating the features of the Save System for the RTS Engine.
Module Features
- Save and load the state of game services, faction slots, entities and entity components.
- Customize the path, organization and format of the save files.
- Offers UI handling for saving the game and a game loader menu where saved game files are inspected and can be loaded.
- Comes with interfaces that can be implemented by your custom game services and entity components to load and save their state.
Demo
- Standalone Demo (Windows): Includes multiplayer and single player game modes for a simple RTS game where the goal of each faction is eliminate other factions in a game. The demo also includes the ability to save a game's progress through the pause menu, demonstrating the features of the Save System for the RTS Engine.
Module Features
- Save and load the state of game services, faction slots, entities and entity components.
- Customize the path, organization and format of the save files.
- Offers UI handling for saving the game and a game loader menu where saved game files are inspected and can be loaded.
- Comes with interfaces that can be implemented by your custom game services and entity components to load and save their state.