Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $4.99. The latest store price is $4.99, matching the lowest recorded price shown here.
View 1 recorded price
| Sale start / price check | Price | Observation |
|---|---|---|
| $4.99 | Latest store price |
About Save Load
- Tools, Systems & Learning > Game Templates & Systems
If you want to easily and quickly save data in your Unity Project, you have found the correct asset. With Save Load you can save & load any variable from anywhere in your code by use of it's key. For example: You have an integer called Score. You can set or retrieve it with just one line of code.
Not only can you store int, but any Type or Class can be saved int his way.
Do you have your own class with all your data? No problem, just save that! This works with any serializable class!
Save Load currently supports both binary and xml files.
A manual explaining every detail is also included.
2.0 Big Overhaul, check manual for more info.
1.01 brings a small update to also include bools.
Not only can you store int, but any Type or Class can be saved int his way.
Do you have your own class with all your data? No problem, just save that! This works with any serializable class!
Save Load currently supports both binary and xml files.
A manual explaining every detail is also included.
2.0 Big Overhaul, check manual for more info.
1.01 brings a small update to also include bools.