Unity
Free Save Forge (Save and Inventory for Games)
By Black Rose Developers · templates/systems
FREE
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About Free Save Forge (Save and Inventory for Games)
SaveForge -- Free Save & Inventory SystemSaveForge is a complete save and inventory framework for Unity that makes it easy to create and manage items, currencies, categories, rewards, and packs using Scriptable Objects. It also provides secure JSON-based save and load functionality through an easy-to-use editor workflow.Now available FREE, SaveForge is a useful foundation for RPGs, mobile games, inventory-driven experiences, progression systems, shops, and collectible games.Whether you need an inventory system, currency management, item unlocking, reward packs, or persistent player data, SaveForge provides the essential tools to manage your game data efficiently.Key FeaturesComplete Inventory Framework -- Create and manage items, currencies, categories, and reward packs.Secure Save System -- Save and load player data using JSON with encrypted local save files.Scriptable Object Workflow -- Define and organize game data through flexible and extensible Scriptable Objects.Runtime Managers -- Easily access and modify items, currencies, packs, and save data through dedicated manager classes.Editor Dashboard -- Create, organize, manage, and debug your game data directly inside the Unity Editor.Batch Item Creation -- Quickly generate multiple items and content assets.Auto Database Population -- Automatically find and register relevant assets in your project databases.Reward & Pack System -- Create item packs for rewards, progression systems, shops, and in-app purchases.Debug Tools -- Test item unlocks, currencies, save data, and other systems during development.Easy Integration -- Designed for quick implementation and straightforward customization.Project HighlightsArt Assets -- Includes sample icons, UI elements, buttons, backgrounds, and weapon images.Prefabs -- 6 ready-to-use prefabs with a sample implementation.Scriptable Objects -- 13 sample Scriptable Objects covering items, currencies, categories, packs, and save systems.Scripts -- 36 organized and documented scripts divided into clear functional modules.Sample Scene -- Demonstrates inventory management, currencies, item unlocking, reward packs, and save functionality.Editor Tools -- Includes a Game Data Dashboard, Item Creator, Category Manager, Pack Editor, Database Tools, and Save Debug Utilities.Included Editor ToolsGame Data DashboardCreate Item WindowCategory ManagerPack CreatorPack EditorAuto Fill Database ToolSave File ManagerSave Debug GUIIdeal ForRPG GamesSurvival GamesMobile GamesShop SystemsCollectible GamesProgression SystemsUnlockable ContentLive Service GamesCurrency-Based Economies