Unity
Ultimate Save System Pro – Encrypted JSON, Save Slots, Async & Cloud Sync
By Decnet Games
- Current price
- $7.90
- Lowest recorded
- $7.90
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Lowest recorded standalone price: $7.90. Recorded observations span to . This is our available history, not a guaranteed all-time low. Bundle package prices are separate.
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About Ultimate Save System Pro – Encrypted JSON, Save Slots, Async & Cloud Sync
- Tools, Systems & Learning > Game Templates & Systems
- Tools, Systems & Learning > Development Tools & Automation
Ultimate Save System Pro is a feature-rich, high-performance serialization and storage solution designed specifically for modern Unity games.
Engineered to solve the pain points of scale and security, it wraps robust AES-128 cryptographic encryption and GZIP compression around a fast, multithreaded I/O engine. With built-in support for multiple save slots, the system decouples metadata handles to list saves instantly without UI lag.
Developers can configure, inspect, and edit raw player data directly within the editor via a premium Dark UI Control Panel and live JSON Save Inspector. It includes a robust safe-write pipeline that generates .bak backups to prevent corruption during sudden power losses, and an automatic VersionMigrator to update legacy save schemas seamlessly.
Whether you need a local, encrypted slot manager or want to sync data to PlayFab or Firebase via the ICloudProvider interface, Save System Pro offers a modular, zero-boilerplate C# API that handles everything. From casual mobile titles to massive RPG databases, this package ensures player progress is secure, optimized, and cloud-ready out-of-the-box.
Key Features
Military-Grade Security (AES-128): Protect save data from memory injectors, hex editors, and cheat engines with fast native AES-128 encryption.
GZIP Binary Stream Compression: Drastically reduces file sizes and minimizes cloud data transfer payloads.
High-Speed Multithreading (Async I/O): Perform heavy serialization, encryption, and disk operations on background threads using SaveAsync and LoadAsync to prevent frame rate stuttering.
Advanced Multi-Slot Management: Decoupled metadata generation (e.g. slot_0_meta.sav) lets you load playtime and metadata instantly without parsing massive game-state files.
Live In-Editor Save Inspector: Premium dark UI window to view, decrypt, and edit active save files directly inside the Unity Editor without leaving the workspace.
Data Integrity & Recovery System: Writes files to safe temporal locations first, auto-generating .bak backups to restore states in case of crash or device power failure.
Version Migrator & Schema Updates: Smoothly upgrade older player saves to new formats using schema versioning hooks without breaking existing progress.
Cloud Ready Architecture: Pre-wired interfaces (ICloudProvider, CloudSyncManager) to effortlessly link local saves to remote databases like PlayFab, Firebase, or Steam Cloud.
PlayerPrefs Importer: Direct migration tools to pull legacy database entries and registry inputs into the new encrypted slot layout in one click.
Production-Ready C# API
Zero-boilerplate integrations designed for ease-of-use.
Engineered to solve the pain points of scale and security, it wraps robust AES-128 cryptographic encryption and GZIP compression around a fast, multithreaded I/O engine. With built-in support for multiple save slots, the system decouples metadata handles to list saves instantly without UI lag.
Developers can configure, inspect, and edit raw player data directly within the editor via a premium Dark UI Control Panel and live JSON Save Inspector. It includes a robust safe-write pipeline that generates .bak backups to prevent corruption during sudden power losses, and an automatic VersionMigrator to update legacy save schemas seamlessly.
Whether you need a local, encrypted slot manager or want to sync data to PlayFab or Firebase via the ICloudProvider interface, Save System Pro offers a modular, zero-boilerplate C# API that handles everything. From casual mobile titles to massive RPG databases, this package ensures player progress is secure, optimized, and cloud-ready out-of-the-box.
Key Features
Military-Grade Security (AES-128): Protect save data from memory injectors, hex editors, and cheat engines with fast native AES-128 encryption.
GZIP Binary Stream Compression: Drastically reduces file sizes and minimizes cloud data transfer payloads.
High-Speed Multithreading (Async I/O): Perform heavy serialization, encryption, and disk operations on background threads using SaveAsync and LoadAsync to prevent frame rate stuttering.
Advanced Multi-Slot Management: Decoupled metadata generation (e.g. slot_0_meta.sav) lets you load playtime and metadata instantly without parsing massive game-state files.
Live In-Editor Save Inspector: Premium dark UI window to view, decrypt, and edit active save files directly inside the Unity Editor without leaving the workspace.
Data Integrity & Recovery System: Writes files to safe temporal locations first, auto-generating .bak backups to restore states in case of crash or device power failure.
Version Migrator & Schema Updates: Smoothly upgrade older player saves to new formats using schema versioning hooks without breaking existing progress.
Cloud Ready Architecture: Pre-wired interfaces (ICloudProvider, CloudSyncManager) to effortlessly link local saves to remote databases like PlayFab, Firebase, or Steam Cloud.
PlayerPrefs Importer: Direct migration tools to pull legacy database entries and registry inputs into the new encrypted slot layout in one click.
Production-Ready C# API
Zero-boilerplate integrations designed for ease-of-use.
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