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SAGA Complete Collection: 700+ Pro Tracks & 14 Hrs In Every Game Genre preview
Unity

SAGA Complete Collection: 700+ Pro Tracks & 14 Hrs In Every Game Genre

By Steven Melin

$99

Rated 5.0/5 from 13 ratings on Unity.

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $49.50. The latest store price is $99.

Recorded prices for SAGA Complete Collection: 700+ Pro Tracks & 14 Hrs In Every Game Genre 3 price observations from Jul 29, 2026 to Oct 31, 2026. Lowest recorded price $49.50. Exact dates and prices are listed below. $0.00 $49.50 $99.00 Jul 29, 2026: $99. Unity First Price 2026-07-29 2026-08-05 Jul 29, 2026: $49.50. Unity Discount 2026-07-29 2026-08-12 Oct 31, 2026: $99. Latest store price Jul 29, 2026 Oct 31, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 3 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$99Latest store price
$49.50Unity Discount 2026-07-29 2026-08-12
$99Unity First Price 2026-07-29 2026-08-05

Sale and bundle history

The 2 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About SAGA Complete Collection: 700+ Pro Tracks & 14 Hrs In Every Game Genre

  • Audio > Music
Here on Unity, I sell one mega music pack crafted for Adventure video games called SAGA Complete Collection (previously titled Game Music Treasury). This collection has been sold an astonishing 18,000+ times and has been featured on Unity Asset Store, Game Dev Market, & Humble Bundle. This collection is highly regarded for its quality and attention to essential uses for indie games. Best of all, it's affordable!

SAGA Complete Collection consists of 5 volumes, a total of 590+ tracks that cover the most essential styles and genres you need for your game. 460+ of the tracks are cut to loop seamlessly, and 140+ of the tracks feature live orchestras and soloists including the Chicago Symphony and Los Angeles Philharmonic. Check out the lineup and grab the one you need most. Or save 20% and buy the Complete Collection!

• SAGA I: Trailers, Cutscenes, & Titles
• SAGA II: Emotional Exploration
• SAGA III: Cinematic normal & Boss Battles
• SAGA IV: Characters, Events, & Stingers
• SAGA V: Towns, Shops, & Mini-Games

***After you purchase SAGA Complete Collection, you need to download each of the above Volumes I, II, III, IV, & V individually to add them to your Unity project. Each volume will be "free" while you are logged in with the account you used to purchase SAGA Complete Collection.***

What's New In v2.0?

NEW NAME: the most obvious change since v1.4 is the name change to SAGA (literally meaning epic story), which I think is far more fitting than the previously generic Game Music Treasury. Since these tracks have a strong bent towards RPG, Action, & Adventure genres, I felt like a new name and custom artwork was the way to go for fresh branding and restructuring. The best change of all is the new division into 5 volumes instead of the previous 30, which was becoming impossible to keep updated. Keeping a smaller product line makes everything simpler and smoother.

NEW FILE-NAMING & FOLDER STRUCTURE: Organizing by Exploration, Battles, Characters, Cutscenes, etc. makes these tracks easier than ever to search for and use exactly when you need them.

BPM (beats per minute) added to every track filename: now you know exactly how fast every track will be before previewing, saving a ton of time when searching for your next track.

LOOPS: I painstakingly re-edited every file to loop seamlessly (where applicable), a total of 461 loops in this collection! This means that when you throw the audio files into your game engine, they will loop indefinitely without any pops or awkward transitions. Yikes that was a painful task, but it was a labor of love :)

LIVE: While re-editing every track, I made careful notes as to which tracks contains live musicians, so those are definitely tracks to look out for when you need a pop of deep emotion in your game.

LAYERS: For a handful of tracks, I made layers available to help create more dynamic music in your game (exploration vs. battle or ambient that increases to tense alternate versions).

NEW TRACKS: As with every update, I added a couple dozen new tracks to give even more awesome music. These updates are always free!

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