Runtime Performance Monitor Lite
Rated 0.0/5 from 1 ratings on Unity.
Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: FREE. The latest store price is FREE, matching the lowest recorded price shown here.
View 2 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| FREE | Latest store price | |
| FREE | Unity First Price 2026-10-12 2026-10-12 |
Sale and bundle history
The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About Runtime Performance Monitor Lite
- Tools, Systems & Learning > Development Tools & Automation
Track your game's runtime performance with an in-game FPS counter, frame-time monitor, FPS history, and performance graphs. Identify performance fluctuations, observe frame-time changes, and gain useful insights while testing gameplay systems, prototypes, and game scenes.
KEY FEATURES
FPS & FRAME-TIME MONITORING
- Current FPS
- Average FPS
- Minimum and maximum FPS
- Frame time in milliseconds
- Minimum and maximum frame time
- Low 1% and low 10% FPS metrics
- Configurable FPS sampling rates
- FPS history tracking
PERFORMANCE GRAPHS
- FPS graph
- Frame-time graph
- Runtime performance trend visualization
RENDERING STATISTICS
- Draw calls
- SetPass calls
- Batches
- Triangles
- Vertices
- Shadow casters
- Renderers
- Skinned mesh renderers
- Cameras
- Lights
SYSTEM INFORMATION
- Device model and operating system
- CPU information
- GPU information
- GPU memory and system memory
- Graphics API information
- Display resolution and refresh rate
APPLICATION INFORMATION
- Application name and version
- Unity version
- Target platform
- Scripting backend
- Development build status
- Quality level
- Color space
- VSync count
- Target frame rate
WHO IS IT FOR?
Runtime Performance Monitor Lite is designed for Unity game developers, indie developers, gameplay programmers, technical artists, performance testers, and developers working on game optimization and runtime debugging.
Use it for gameplay testing, prototype development, scene performance analysis, FPS monitoring, frame-time analysis, and runtime performance checks.
FREE UNITY ASSET
Runtime Performance Monitor Lite is available as a free Unity Asset Store tool for developers who need an accessible runtime performance dashboard without building their own monitoring UI from scratch.
COMPATIBILITY & REQUIREMENTS
Supported Unity versions, render pipelines, platforms, and dependencies should be checked in the included documentation and package information. Rendering statistics may vary depending on the Unity version, platform, graphics API, and available profiler markers.
This asset is a runtime performance monitoring tool and is not a replacement for Unity's complete CPU profiler, GPU profiler, memory profiler, or deep profiling tools.
Note: The environment shown in the screenshots is for demonstration purposes only and is not included in this package. Only the Runtime Performance Monitor and its associated features are included.
dependencies: Required TextMeshPro.