Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $24.99. The latest store price is $49.99.
View 4 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $49.99 | Latest store price | |
| $24.99 | Unity New Release Discount 2026-10-05 2026-10-19 | |
| $24.99 | Unity New Release Discount 2026-10-05 2026-10-19 | |
| $49.99 | Unity First Price 2026-10-05 2026-10-05 |
Sale and bundle history
The 3 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About RuleForge — Reactive Gameplay Logic & Rule Engine
- Tools, Systems & Learning > Game Templates & Systems
- Tools, Systems & Learning > Development Tools & Automation
Whether you prefer authoring with visual flowcharts in the Rule Visualizer, creating modular ScriptableObjects in the Inspector, or writing programmatic logic via the C# Fluent API, RuleForge adapts to your development style.
⚡ WHY CHOOSE RULEFORGE?
· • Reactive Variable Watching (0ms Idle Overhead): Rules only evaluate when watched variables mutate (OnVariableChanged). Evaluate thousands of rules across hundreds of actors with virtually zero CPU idle overhead.
· • 0 B Zero-Allocation Runtime: The core evaluation engine produces zero heap allocations during gameplay, eliminating GC lag spikes and frame stutters.
· • Built for 2026 AI Workflows: Includes an AI_PROMPTING_GUIDE context cheatsheet. Paste it into Claude, ChatGPT, Cursor, or Copilot to generate 100% syntactically correct RuleForge code without hallucinations!
· • Zero Package Dependencies: The core engine requires no third-party packages to compile and run in a clean project.
🎮 COMPLETE PLAYABLE DEMOS & SAMPLES INCLUDED
RuleForge ships with 7 foundational code samples and 9 interactive playable demo scenes organized neatly under Samples/Demos/:
· 1. Math Expressions Demo: Dynamic algebraic equations (e.g. clamp(($player.str * 2) - $enemy.def, 0, 100)) with live UI slider synchronization via RuleDataBinder.
· 2. Escape Room Adventure: Interactive locked doors, gold bribes, lootable chests, and trigger bridges.
· 3. Logic Flow Demo: Parallel actions, Race actions (interruptible channeling spells), and ForEach multi-strike combos.
· 4. Actor-Scoped Goblin Combat: Instantiated enemy actors each owning isolated health while sharing a single rule asset.
· 5. Dynamic RuleSet Swapping: Hot-swapping weapon RuleSets at runtime (Fire Sword vs. Ice Staff) on live characters.
· 6. Engine Integrations Demo: 3D Physics AddForce, particle spawning, Raycast sensors, and Line of Sight checks.
· 7. Programmatic C# Rules Demo: Dynamic rule registration, execution, and automatic lifecycle disposal purely via C# code.
· 8. Basic Health Demo: Foundational player health testing, reactive watch rules, and overheal/death triggers.
· 9. Demo Rules & Preset Data: Pre-authored rulesets and rule asset library ready for immediate use.
🛠️ FULL VISUAL EDITOR SUITE INCLUDED
· • RuleForge Central Hub (Tools > RuleForge > Central Hub): Project dashboard, global variable explorer/catalog, and live watch & tweak panels.
· • Rule Visualizer (Tools > RuleForge > Rule Visualizer): Flowchart node graph with color-coded nodes and real-time PlayMode execution glow (Green = Passed, Red = Failed, Amber = Running).
· • Rule Validator (Tools > RuleForge > Validation): 1-click issue scanner that auto-fixes missing variables, ID collisions, and dead references.
· • Rule Diff Tool (Tools > RuleForge > Rule Diff): Side-by-side visual comparisons highlighting modified conditions, actions, and variables between rule assets.
· • Rule Data Binder: Zero-code UI binding component for Text, TextMeshPro, Sliders, and Image fill amounts.
· • Bulk Operations Window: Mass variable rename and tag manipulation tool.