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RPG UI-HEALTH ORBS PACK preview
Unity

RPG UI-HEALTH ORBS PACK

By Game HUB

$7.99

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $7.99. The latest store price is $7.99, matching the lowest recorded price shown here.

Recorded prices for RPG UI-HEALTH ORBS PACK 2 price observations from Sep 10, 2026 to Nov 5, 2026. Lowest recorded price $7.99. Exact dates and prices are listed below. $0.00 $4.00 $7.99 Sep 10, 2026: $7.99. Unity First Price 2026-09-10 2026-09-10 Nov 5, 2026: $7.99. Latest store price Sep 10, 2026 Nov 5, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 2 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$7.99Latest store price
$7.99Unity First Price 2026-09-10 2026-09-10

Sale and bundle history

The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About RPG UI-HEALTH ORBS PACK

  • Art & Visuals > 2D
  • Art & Visuals > UI & GUI
  • Art & Visuals > Textures & Materials
RPG ORBS - LIQUID HEALTH ORBS. Create a UI Image on a Canvas or create a game object and add a sprite Renderer component. Drag any material from Materials onto its Material slot. Press Play; the orb fills, holds, drains and repeats on its own. Keep the Image square; the globe is a circle inscribed in its rect, so unequal width and height render an ellipse. Prefabs contains ready-made orb-and-frame combinations in two styles. Orb.shader and SpriteFrame.shader each contain two SubShaders: one tagged for the Universal pipeline and one untagged for Built-in, both written in CG against UnityCG.cginc which ships with the engine. To drive the fill from gameplay, tick Manual Fill on the material and set the _Fill property from script: material.SetFloat("_Fill", health / maxHealth).

Unity price last checked .

Prices and availability may change.