RPG Magic Sound Effect Pack 3 [Elemental] (AAA)
By WOW Sound
Rated 5.0/5 from 4 ratings on Unity.
Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $49.50. The latest store price is $99.
View 3 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $99 | Latest store price | |
| $49.50 | Unity Discount 2026-07-29 2026-08-12 | |
| $99 | Unity First Price 2026-07-29 2026-08-05 |
Sale and bundle history
The 2 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About RPG Magic Sound Effect Pack 3 [Elemental] (AAA)
- Audio > Sound Effects & Ambience
- Theme > Fantasy & Mythology
- Theme > Military & Combat
Each 9 magic element comes with a variety of spells ranging from basic to epic: buff, cast, debuffs, projectiles, whooshes, impacts with variations in pitch, intensity, and speed. All these magic sounds are specially designed, edited, and meta-tagged to be modular and ready-to-use. Use each sound standalone or as a building block to craft your unique spells!
9 Magic Elements
DARK, ELECTRIC, FIRE, GENERIC, ICE, LIGHT, PLASMA, WATER & WIND
Critical & Missed Attack Sounds
Each element comes with critical impact sounds for that extra punch and excitement, while missed attack sounds add another level of realism to any project.
WHAT'S INSIDE:
• Dark Magic (85)
• Electric Magic (80)
• Fire Magic (82)
• Generic Magic and Impacts (96)
• Ice Magic (70)
• Light Magic (79)
• Plasma Magic (86)
• UI, Pads, Enchantments, and Misc (42)
• Water Magic (84)
• Wind Magic (73)
BUILT FOR GAME DEVELOPMENT
• Designed for implementation— Sounds are delivered in separate parts, structured to sync with animations and gameplay events for in-game triggering.
• Variation-ready—Many of our sounds come with multiple versions reduce repetition and keep gameplay immersive.
• Mix-and-match—Use sounds standalone for quick implementation, or layer them to create unique effects — without starting from scratch.