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Root Guardian: Safe Hierarchy Selection preview
Unity

Root Guardian: Safe Hierarchy Selection

By Liminal

$10.50 $15 30% off

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $10.50. The latest store price is $10.50, matching the lowest recorded price shown here.

Recorded prices for Root Guardian: Safe Hierarchy Selection 4 price observations from Oct 13, 2026 to Nov 2, 2026. Lowest recorded price $10.50. Exact dates and prices are listed below. $0.00 $7.50 $15.00 Oct 13, 2026: $10.50. Unity New Release Discount 2026-10-13 2026-10-27 Oct 13, 2026: $10.50. Unity New Release Discount 2026-10-13 2026-10-27 Oct 13, 2026: $15. Unity First Price 2026-10-13 2026-10-13 Nov 2, 2026: $10.50. Latest store price Oct 13, 2026 Nov 2, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 4 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$10.50Latest store price
$15Unity First Price 2026-10-13 2026-10-13
$10.50Unity New Release Discount 2026-10-13 2026-10-27
$10.50Unity New Release Discount 2026-10-13 2026-10-27

Sale and bundle history

The 3 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About Root Guardian: Safe Hierarchy Selection

  • Tools, Systems & Learning > Development Tools & Automation
Stop losing time to accidental deep selections.

Root Guardian is an Editor-only workflow tool that lets you mark a GameObject as a Guarded Root. During normal Scene View and Hierarchy selection, protected descendants redirect to the root you intended to edit. Your hierarchy stays intact, scene content stays untouched, and intentional child access remains one shortcut away.

BUILT FOR REAL PRODUCTION HIERARCHIES
• Characters with bones, sockets, colliders, VFX, and equipment
• Vehicles with wheels, lights, suspension, and controls
• Modular buildings and environment groups
• Deep UI structures and reusable prefabs
• Nested prefab and prefab-variant workflows

WORK THE WAY YOU WANT
• Protect selection in both Scene View and Hierarchy
• Add exact child exceptions
• Hold a configurable modifier to bypass protection
• Use Bypass Next Selection for one deliberate child click
• Pause or resume protection globally with a shortcut
• Choose nearest or outermost guarded-root behavior
• Manage guards from the main window, Inspector, Hierarchy, Scene View, Project Settings, or Unity Shortcut Manager

SAFE, FOCUSED, AND SELF-CONTAINED
Root Guardian is Editor-only. It adds no MonoBehaviour, runtime assembly, player callback, analytics, telemetry, network access, native plug-in, or external service. It has no third-party package dependency and no render-pipeline dependency.

INCLUDED
A focused demonstration scene made from Unity primitives, plus offline README, user manual, architecture, dependency, security/privacy, changelog, and acceptance-test documentation.

IMPORTANT SCOPE
Structure Guard covers captured Hierarchy drag reparenting. It does not claim universal delete, script, third-party command, prefab-unpack, or programmatic hierarchy interception. Hierarchy selection normalization occurs after Unity reports selection, so a brief native highlight may be visible. Alt/Option is also used for Scene View navigation; use Bypass Next Selection or choose another modifier when Unity consumes it.

Selected marketing screenshots use Ultimate Nature - Starter only as a high-complexity presentation backdrop. That environment is not included. The shipping package contains only Root Guardian and its focused primitive-based demo under Assets/RootGuardian.

Unity price last checked .

Prices and availability may change.