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Rogue Kit: Professional 2D RogueLite Toolkit preview
Unity

Rogue Kit: Professional 2D RogueLite Toolkit

By SIFOR Games

$54.99

Rated 0.0/5 from 1 ratings on Unity.

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $54.99. The latest store price is $54.99, matching the lowest recorded price shown here.

Recorded prices for Rogue Kit: Professional 2D RogueLite Toolkit 1 price observations from Nov 1, 2026 to Nov 1, 2026. Lowest recorded price $54.99. Exact dates and prices are listed below. $0.00 $27.50 $54.99 Nov 1, 2026: $54.99. Latest store price Nov 1, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
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Recorded standalone asset prices in USD
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$54.99Latest store price

About Rogue Kit: Professional 2D RogueLite Toolkit

  • Audio > Sound Effects & Ambience
  • Tools, Systems & Learning > Game Templates & Systems
  • Tools, Systems & Learning > Development Tools & Automation
  • Theme > Fantasy & Mythology
  • Theme > Military & Combat
  • Art & Visuals > UI & GUI
Rogue Kit is a complete 2D roguelite template/framework. Whether you’re prototyping quickly or building a commercial project, Rogue Kit equips you with modular systems for combat, spells, relics, meta progression and more!

The architecture is code-driven but designer-friendly: developers get clean, extensible C# scripts, while designers can create gameplay elements via intuitive wizards.

Perfect for:
- Roguelites & roguelikes
- Dungeon crawlers
- Action/adventure 2D games with procedural replayability

Key Features:
- Modular run system — Flexible run flow with multiple mode types (level/arena/endless) and easy hooks to customize.
- Level & wave flow — Level pools, wave spawning, previews and automatic progression between waves/segments.
- Enemy framework — Data-driven enemies with states, animations, knockback and reusable abilities.
- Abilities & spells — Modular ability and spell behaviors (movement, damage, spawns) that are easy to extend.
- Editor wizards & tools — Convenient authoring windows to create enemies, animations, shops and configure systems.
- Shop & meta progression — In-run shops, meta shop/progression, and editor tools for designing and testing.
- Run economy & rewards — Session currency, shops, reward/upgrade choices and persistent meta progression.
- Object pooling — Central pool manager for enemies, spells and UI effects (efficient spawn/despawn).
- Player combat & movement — Responsive controller with charge attacks, dash/dodge (invincibility), cooldowns and hit handling.
- Stats & hit systems — Player/enemy stats, damage events, invincibility, and animation-aware recovery.
- Achievements and Stats tracking systems — Track player stats like enemy kills and manage local achievements conveniently.
- Run records and history — Saves runs the player played, their time, duration, stats and more!
- Animator integration — Sprite animation support with direction & animation events for tight gameplay sync.
- Audio & feedback — Music/SFX management plus camera shake, hit-stop and visual/audio feedback hooks.
- UI & feedback — HUD (health, waves, coins, cooldowns), floating combat text, toasts and shop UI hooks.
- Event-driven & extensible — Many events and modular pieces so designers/devs can swap or extend systems easily.
- Testing & editor helpers — Debug helpers, previews and save/load hooks for quick iteration.

NOTE: This Asset also includes Simple 2D Sprite Animator asset from the same publisher.

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