Unity
Rocky Hills Environment - Whitebark Pine
By Tobyfredson
$30
Rated 5.0/5 from 4 ratings on Unity.
About Rocky Hills Environment - Whitebark Pine
- Theme > Stylized
- Theme > Nature & Countryside
- Art & Visuals > 3D
- Art & Visuals > VFX
- Art & Visuals > Textures & Materials
Rocky Hills Environment Volume 2 (Whitebark Pine) is a high-quality semi-stylized environment art package for games and 3D applications. This package contains minimal photo source material, as most textures are created using Substance Designer or digital painting techniques.
This pack includes the Light version of The Toby Foliage Engine (TTFE), a collection of nature shaders that automatically work in conjunction with PBR shading, while internal mesh-based vertex position volumes influence wind physics.
Features:
- PBR materials and 4k texture atlases
- Prefabs with 4 to 7 LOD levels
- Meticulously optimized
- 117 prefabs total
- 27 static objects
- 19 rocks and cliffs
- Ground mesh splats
- 76 plants
- 14 trees
- A variety of ground tiles
- 33 particles
- 10 Amplify shaders (3 editable)
- 4 example scenes
Whitebark pine mountain-themed environment assets include cliff mesh with custom shader, 30 bush plants, 20 flower meshes, 21 grass meshes, revamped textures for plant meshes, 8 trees with 3 new variants for the spruce tree, 6 trees from the Rocky Hills Mega Pack with revamped textures, 3D particle clouds with custom shader, and 5 ground tiles.
Limitations: TTFE is designed to work with instancing; static batching is not supported. Shader Model 4.5+ capable devices are required (Desktop / High-End Mobile). Mobile is supported but scenes are intended for performance testing.
This pack includes the Light version of The Toby Foliage Engine (TTFE), a collection of nature shaders that automatically work in conjunction with PBR shading, while internal mesh-based vertex position volumes influence wind physics.
Features:
- PBR materials and 4k texture atlases
- Prefabs with 4 to 7 LOD levels
- Meticulously optimized
- 117 prefabs total
- 27 static objects
- 19 rocks and cliffs
- Ground mesh splats
- 76 plants
- 14 trees
- A variety of ground tiles
- 33 particles
- 10 Amplify shaders (3 editable)
- 4 example scenes
Whitebark pine mountain-themed environment assets include cliff mesh with custom shader, 30 bush plants, 20 flower meshes, 21 grass meshes, revamped textures for plant meshes, 8 trees with 3 new variants for the spruce tree, 6 trees from the Rocky Hills Mega Pack with revamped textures, 3D particle clouds with custom shader, and 5 ground tiles.
Limitations: TTFE is designed to work with instancing; static batching is not supported. Shader Model 4.5+ capable devices are required (Desktop / High-End Mobile). Mobile is supported but scenes are intended for performance testing.