About Rocky Hills Environment - Mega Pack
- Theme > Stylized
- Theme > Nature & Countryside
- Art & Visuals > 3D
- Art & Visuals > VFX
- Art & Visuals > Textures & Materials
High-quality, semi-stylized environment art package for games and 3D applications. Most textures are hand-crafted in Substance Designer or digitally painted — minimal photo-sourced material ensures full artistic control.
○ Compatibility
Primary Pipeline: Built-in render pipeline. (URP) and HDRP assets not included.
Free Upgrade: Purchase includes the (URP) and HDRP version: Rocky Hills Environment - Mega Pack (SRP)
○ Product Overview
The pack is split into two foliage systems with distinct shaders:
□ (CTI - Custom Tree Importer shader)
- Works with the third-party Custom Tree Importer tool (compatible with Advanced Foliage Shader).
- Delivers realistic wind animation and foliage shading with minimal performance cost
□ TTFE - The Toby Foliage Engine (Free Version Included)
- Lightweight, high-performance single-pivot vegetation system built in Amplify Shader Editor.
- Simulates multi-pivot behavior (similar to Pivot Painter) using innovative techniques.
- Global Controller Gizmo lets you tweak wind strength, direction, and seasonal changes in real time.
- Seamless mesh integration — no conversion or setup required.
* This pack only includes the free version, which has limitations! Unleash the potential of the fully featured version here: The Toby Foliage Engine
○ Features
- Terrain detail painting support
- PBR materials with optimized LOD meshes
- Summer, Fall, and Winter seasons for all assets
- 1,000+ prefabs
- Unique cliff meshes
- Seasonal ground splat textures
- Variety of tiled ground materials (all seasons)
- 20 particle effects
- 7 example scenes
- 18 Amplify shaders (16 fully editable):
Shader:
- Detailed Map Coverage Snow - Animated sparkles + tessellation
- Detailed Map Coverage Moss - Dry/healthy color variants + tessellation
- Simple Snow Triplanar - Efficient seasonal overlay
- Ice Shader
- Running Water + Reflections
- Custom Standard (Tessellation)
- TTFE Foliage Shaders - Non-editable in free version
⚠ Limitations
🎆 TTFE is designed to work with instancing; static batching is not supported.
🎆 Free TTFE version: Shaders are locked (node functions removed) — upgrade for full Amplify editing.
🎆 Shader Model 4.5+ required (Desktop / High-End Mobile).
🎆 Mobile support: Example scenes are performance-intensive — used mostly for testing.
⚠ Shader bug with the light direction node only in the built-in version of the TTFE shaders. For further details, please refer to the Discussion Thread.
○ Compatibility
Primary Pipeline: Built-in render pipeline. (URP) and HDRP assets not included.
Free Upgrade: Purchase includes the (URP) and HDRP version: Rocky Hills Environment - Mega Pack (SRP)
○ Product Overview
The pack is split into two foliage systems with distinct shaders:
□ (CTI - Custom Tree Importer shader)
- Works with the third-party Custom Tree Importer tool (compatible with Advanced Foliage Shader).
- Delivers realistic wind animation and foliage shading with minimal performance cost
□ TTFE - The Toby Foliage Engine (Free Version Included)
- Lightweight, high-performance single-pivot vegetation system built in Amplify Shader Editor.
- Simulates multi-pivot behavior (similar to Pivot Painter) using innovative techniques.
- Global Controller Gizmo lets you tweak wind strength, direction, and seasonal changes in real time.
- Seamless mesh integration — no conversion or setup required.
* This pack only includes the free version, which has limitations! Unleash the potential of the fully featured version here: The Toby Foliage Engine
○ Features
- Terrain detail painting support
- PBR materials with optimized LOD meshes
- Summer, Fall, and Winter seasons for all assets
- 1,000+ prefabs
- Unique cliff meshes
- Seasonal ground splat textures
- Variety of tiled ground materials (all seasons)
- 20 particle effects
- 7 example scenes
- 18 Amplify shaders (16 fully editable):
Shader:
- Detailed Map Coverage Snow - Animated sparkles + tessellation
- Detailed Map Coverage Moss - Dry/healthy color variants + tessellation
- Simple Snow Triplanar - Efficient seasonal overlay
- Ice Shader
- Running Water + Reflections
- Custom Standard (Tessellation)
- TTFE Foliage Shaders - Non-editable in free version
⚠ Limitations
🎆 TTFE is designed to work with instancing; static batching is not supported.
🎆 Free TTFE version: Shaders are locked (node functions removed) — upgrade for full Amplify editing.
🎆 Shader Model 4.5+ required (Desktop / High-End Mobile).
🎆 Mobile support: Example scenes are performance-intensive — used mostly for testing.
⚠ Shader bug with the light direction node only in the built-in version of the TTFE shaders. For further details, please refer to the Discussion Thread.