Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $34. The latest store price is $34, matching the lowest recorded price shown here.
View 2 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $34 | Latest store price | |
| $34 | Unity First Price 2026-06-20 2026-06-27 |
Sale and bundle history
The 2 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About Roadside Tales: Iowa Covered Bridges
- Theme > Stylized
- Theme > Nature & Countryside
- Theme > Buildings & Infrastructure
- Art & Visuals > 3D
Includes 8 historic covered bridges in two structural designs and multiple weathered variants, along with structural elements to adjust layouts. The surrounding environment covers a complete riverside setting: custom water, animated grass, skybox, terrain layers, fences, and natural props — all LOD-optimized and ready to use.
Additionally, the project includes an atmospheric demo scene featuring supporting assets from my other packages.
Technical Details
8 stylized covered bridge designs — historic plank-and-beam construction, ready to drop into any rural, fantasy, or low-poly scene
Arch/pier support assets for extending or adjusting bridge spans
Custom water shader (EA_CoolWater) with animated caustics — designed specifically to sit under or beside the bridges
Stylized animated grass (EmacEArt_StylizedGrass) with a full in-editor GUI; wind speed, direction and density controllable without touching shader code
Custom procedural skybox (EmacSkyboxURP) with an in-editor colour editor
5 hand-crafted terrain layers: Grass, Flower Field, Pebble Shore, Rock Slope, Leaf Forest — paint a complete riverside biome without additional assets
Vegetation & props: trees, hay bales, rocks, wooden furniture (courtesy of bundled NatureForge LITE assets)
Demo scene showcasing everything assembled in a countryside river environment
What's inside:
Bridges — 8 prefabs
2 structural designs × multiple weathered variants (a–e)
Bridge Kit — 41 prefabs
Pier supports: 10
Wooden structural elements: 7
Wooden floors: 7
Railings: 7
Roofing sections: 2
Columns: 2
Walkway planks: 6
Fences & Stakes — 25 prefabs
Panel fences: 11 (big, curved, straight)
Fence legs & posts: 9
Ranch fences: 2
Peg legs / stakes: 3
Nature & Environment — 14 prefabs
Gravel bars (riverbank): 6
Grass variants: 3 (live, dry, dead)
Tree: 1
Tree trunks: 2
Rocks, roots, hay bales, branches (from bundled NatureForge LITE): 7 bonus
Terrain — 7 layers
Grass, Flower Field, Pebble Shore, Rock Slope, Sand Base, Mud Path, Leaf Forest
Shaders — 3 custom
Water (animated caustics), Stylized Grass (wind), Skybox (procedural)
Scenes — 2
Demo scene, Spline scene
Render Pipeline Note
This package is configured to open in the Universal Render Pipeline (URP) by default upon import. If you intend to use the Built-in Render Pipeline, please refer to the included PDF documentation, which provides step-by-step instructions on how to properly convert and set up the project.
Performance-friendly by default
Almost every prefab ships with a 3-level LODGroup pre-configured, so the pack is usable in mobile-targeted projects right out of the box. Median LOD0 complexity is around 1,000 triangles; the heaviest bridge prefab peaks at ~113K tris (useful as a hero asset in close-up cinematic shots).
Atlas texturing
All meshes share a compact atlas-based UV layout. This means you can palette-swap the entire visual style — wood tone, roof colour, stone tint — by editing a single texture, with no material duplication.
Included documentation
URP Setup Guide (PDF) — covers post-processing profile, render pipeline asset settings, and common gotchas in Unity 2022+
Stylized Grass Manual (PDF) — parameter reference for the grass shader