Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $12.90. The latest store price is $12.90, matching the lowest recorded price shown here.
View 2 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $12.90 | Latest store price | |
| $12.90 | Unity First Price 2026-09-03 2026-09-03 |
Sale and bundle history
The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About Rigged Pirate Captain Game Ready 3D Model
- Theme > Realistic
- Art & Visuals > 3D
- Theme > Historical
This character features a rugged and imposing veteran pirate design with a muscular build, weathered facial features, long dreadlocks, a tied headscarf, exposed torso, long sleeveless coat, layered waist sash, loose period trousers, and tall worn leather boots. With 24,284 triangles, the model provides a distinctive and detailed silhouette while remaining optimized for real-time applications.
The Pirate Captain includes a complete humanoid skeletal rig and is configured for Unity Humanoid / Mecanim, making it suitable for compatible humanoid animations and animation retargeting workflows. Its commanding appearance works particularly well as a pirate captain, corsair leader, veteran buccaneer, ship commander, pirate boss, smuggler chief, mercenary captain, outlaw leader, sailor NPC, harbor character, or historical background character.
The mouth and eyes are static. No facial rig, facial expressions, eye animation, or lip-sync setup is included.
Key Features:
- Game-ready rigged Pirate Captain 3D character
- Prepared for Unity URP
- Unity Humanoid / Mecanim-ready
- 24,284 triangles
- Rugged veteran pirate design
- Muscular exposed torso
- Long dreadlocks and tied headscarf
- Long sleeveless pirate coat
- Layered waist sash and period clothing
- Complete humanoid skeletal rig
- Rigged spine, arms, legs, hands, feet, and fingers
- Individually rigged fingers
- Supplied in T-pose
- Compatible with Unity Humanoid animation retargeting
- PBR Metallic-Roughness workflow
- Multiple texture resolutions included
- Real-world metric scale
- Pivot positioned at ground level for easy placement
- No animations included
- No facial rig included
- Mouth and eyes remain static
Ideal For:
This character is suitable for pirate games, pirate RPGs, Age of Sail games, historical adventure games, pirate ships and crews, pirate captains and commanders, corsairs and buccaneers, port towns and harbors, taverns and inns, coastal settlements, sailor NPC populations, smuggler and outlaw characters, open-world background characters, strategy and survival games, VR / AR projects, and cinematics and real-time scenes.
Technical Specifications:
- Polycount: 24,284 triangles
- Reference Pose: T-pose
- Rigging: Fully rigged humanoid character
- Unity Rig Type: Humanoid
- Mecanim: Ready
- Skeleton: Root, hips, spine, chest, upper chest, neck, head, arms, legs, hands, feet, toes, and fingers
- Finger Rigging: Included
- Animation Retargeting: Compatible with Unity Humanoid / Mecanim workflows
- Included Animations: None
- Facial Rigging: Not included
- Facial Animation: Not supported
- Eyes and Mouth: Static, not prepared for facial deformation, expressions, eye animation, or lip-sync
- Topology: Optimized for real-time use and skeletal deformation
- UV Mapping: Single non-overlapping UV set
- Scale: Real-world metric scale
- Pivot Point: Ground level at 0,0,0
Textures and Materials:
The character uses a Metallic-Roughness PBR workflow and includes texture sets prepared for real-time rendering.
- Texture Resolutions: 4K, 2K, and 1K
- Format: PNG
- Included Maps: Base Color, Normal, Roughness, Metallic, Ambient Occlusion
The Unity package includes materials prepared for convenient use with the Universal Render Pipeline (URP).
Rigging Information:
The Pirate Captain includes a complete humanoid skeletal rig configured for Unity Humanoid / Mecanim. The rig supports standard body animation for the torso, arms, legs, hands, feet, and fingers, with individually rigged fingers for compatible hand animation workflows. The character can be used with compatible Unity Humanoid animations through Mecanim retargeting, making it suitable for custom animation pipelines and third-party humanoid animation libraries.
Please note:
- No animations are included
- No facial rig is included
- The mouth and eyes are static
- The character is primarily designed for full-body humanoid animation workflows
- Facial expressions, eye animation, and lip-sync are not supported
Recommended Uses:
The Pirate Captain works particularly well as a: Pirate Captain, Corsair Leader, Veteran Buccaneer, Ship Commander, Pirate Boss, Smuggler Chief, Mercenary Captain, Outlaw Leader, Sailor NPC, Harbor Character, Tavern Character, Historical NPC, or Background Character.
With its rugged veteran pirate appearance, optimized 24,284-triangle geometry, complete humanoid rig, Unity Humanoid / Mecanim compatibility, PBR materials, and game-ready construction, this character is well suited for adding distinctive pirate leaders and experienced seafarers to ships, harbors, taverns, coastal settlements, historical environments, and open-world scenes.