Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $12.90. The latest store price is $12.90, matching the lowest recorded price shown here.
View 2 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $12.90 | Latest store price | |
| $12.90 | Unity First Price 2026-08-19 2026-08-19 |
Sale and bundle history
The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About Rigged Electrician NPC – Game-Ready 3D Character
- Theme > Modern
- Theme > Realistic
- Art & Visuals > 3D
Bring construction sites, industrial environments, maintenance scenarios, and simulation projects to life with this rigged, game-ready Electrician NPC 3D character, prepared for use in Unity URP.
The character features realistic human proportions, professional electrician workwear, a protective hard hat, work gloves, utility belt, cargo trousers, and reinforced work boots. With 20,101 triangles and a real-world height of 180 cm, the model provides a detailed and recognizable worker silhouette while remaining suitable for real-time applications.
The Electrician NPC includes a complete humanoid skeletal rig with individually rigged fingers and is configured for Unity Humanoid / Mecanim, allowing use with compatible Humanoid animations and animation retargeting workflows.
Key Features
Game-ready rigged Electrician NPC
Prepared for Unity URP
Unity Humanoid / Mecanim-ready
20,101 triangles
180 cm real-world height
Realistic human proportions
Professional electrician and construction workwear
Protective hard hat, gloves, utility belt, cargo trousers, and work boots
Complete humanoid skeletal rig
Rigged spine, arms, legs, hands, feet, and fingers
Individually rigged fingers
Supplied in T-pose
Compatible with Unity Humanoid animation retargeting
PBR Metallic-Roughness workflow
4K, 2K, and 1K texture resolutions
Real-world metric scale
Pivot positioned at ground level
No animations included
No facial rig included
Static mouth and eyes
Technical Specifications
Polycount: 20,101 triangles
Height: 180 cm
Reference Pose: T-pose
Rigging: Fully rigged humanoid character
Unity Rig Type: Humanoid
Mecanim: Ready
Skeleton: Root, hips, spine, chest, upper chest, neck, head, arms, legs, hands, feet, and fingers
Finger Rigging: Included
Animation Retargeting: Compatible with Unity Humanoid / Mecanim workflows
Included Animations: None
Facial Rigging: Not included
Facial Animation: Not supported
Eyes and Mouth: Static and not prepared for facial deformation, expressions, eye animation, or lip-sync
Topology: Optimized for real-time use and skeletal deformation
UV Mapping: Single non-overlapping UV set
Scale: Real-world metric scale
Pivot Point: Ground level at 0,0,0
Textures and Materials
The Electrician NPC uses a Metallic-Roughness PBR workflow with texture sets prepared for real-time rendering.
Texture Resolutions: 4K, 2K, and 1K
Format: PNG
Included Maps
Base Color
Normal
Roughness
Metallic
Ambient Occlusion
The Unity package includes materials prepared for convenient use with the Universal Render Pipeline (URP).
Rigging Information
The Electrician NPC includes a complete humanoid skeletal rig configured for Unity Humanoid / Mecanim.
The skeleton supports standard body animation for the torso, arms, legs, hands, feet, and fingers. Individually rigged fingers allow compatible hand and finger animation workflows.
The character can be used with compatible Unity Humanoid animations through Mecanim retargeting, making it suitable for custom animation pipelines and third-party Humanoid animation libraries.
Please note:
No animations are included
No facial rig is included
Mouth and eyes are static
Facial expressions, eye animation, and lip synchronization are not supported