Rhythm Timeline 2 - Rhythm Game Framework & Editor
By dypsloom
Rated 5.0/5 from 17 ratings on Unity.
Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $30. The latest store price is $60.
View 3 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $60 | Latest store price | |
| $30 | Unity Discount 2026-07-29 2026-08-12 | |
| $60 | Unity First Price 2026-07-29 2026-08-05 |
Sale and bundle history
The 2 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About Rhythm Timeline 2 - Rhythm Game Framework & Editor
- Tools, Systems & Learning > Development Tools & Automation
Create, preview, and refine your rhythm game without entering Play Mode! With full support for custom note types, auto-generated notes, MIDI import, and an intuitive scoring system, Rhythm Timeline 2 is the only rhythm game solution you'll ever need.
Rhythm Timeline 2 expands upon the original Rhythm Timeline with a powerful set of new features, making rhythm game development faster and more flexible than ever. Built around the Unity Timeline package, it allows you to seamlessly integrate rhythm mechanics with Unity's animation and event systems, enabling perfectly synchronized visuals and gameplay.
Demo Scenes Included (URP recommended):
Penguin Track (Guitar Hero-style) – Classic scrolling note gameplay.
OSU! Style – Tap and drag mechanics with custom input handlers.
VR Beat Saber – Designed for Meta Quest 3, with custom slicing & triggering mechanics.
Key Features:
- Rhythm Track Editor – Create and edit rhythm tracks directly in the Timeline.
- Real-Time Preview – Instantly preview note positions and animations without entering Play Mode.
- Customizable Notes – Drag-and-drop note definitions, customize prefabs, and create your own note types.
- MIDI File Importer – Convert MIDI files into Rhythm Timelines with automatic note mapping.
- BPM & Freeform Notes – Supports both BPM-constrained and freeform note placements.
- Scoring System – Accuracy and scoring settings to match your gameplay needs.
- Input System – Works with both the Legacy and New Unity Input System.
- Note Generators – Automatically generate notes on tracks for rapid prototyping.
- Event System – Send and receive events for every input & note state.
- Full Source Code – Well-commented, optimized, and easy to extend.