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RGS GOAP Hub preview
Unity

RGS GOAP Hub

By Rogue Guardian Studios

$49

Rated 0.0/5 from 1 ratings on Unity.

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $49. The latest store price is $49, matching the lowest recorded price shown here.

Recorded prices for RGS GOAP Hub 3 price observations from Jun 20, 2026 to Oct 31, 2026. Lowest recorded price $49. Exact dates and prices are listed below. $0.00 $34.99 $69.98 Jun 20, 2026: $69.98. Unity First Price 2026-06-20 2026-06-27 Jul 10, 2026: $49. Unity Permanent Decrease 2026-07-10 2026-07-17 Oct 31, 2026: $49. Latest store price Jun 20, 2026 Oct 31, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 3 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$49Latest store price
$49Unity Permanent Decrease 2026-07-10 2026-07-17
$69.98Unity First Price 2026-06-20 2026-06-27

Sale and bundle history

The 2 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About RGS GOAP Hub

  • Tools, Systems & Learning > Game Templates & Systems
  • Tools, Systems & Learning > Development Tools & Automation
GOAP Hub is a complete, high-performance Goal-Oriented Action Planning framework for Unity 6.3+. Build intelligent AI agents entirely through ScriptableObject-driven visual authoring.

Core Features:
- *Burst-Compiled A Planner* — Plans are computed off the main thread using a 128-bit bitmask world-state representation with Hamming distance heuristic. Zero allocations at runtime.
- *128-Bit Tag System* — World state is represented as a compact 128-bit bitmask where each bit maps to a belief. Supports up to 128 unique beliefs per brain with lightning-fast bitwise precondition checks, effect application, and state comparison — all Burst-compatible.
- *Signal System* — A typed, decoupled messaging framework that lets actions communicate with GameObjects. Define custom signals, attach providers to agents and listeners to targets, and wire it all up through ScriptableObject strategies. Signals resolve targets from the Blackboard, report handled/unhandled results, and integrate cleanly into the action pipeline.
- *Visual Authoring Pipeline* — Define Brains, Goals, Actions, Beliefs, and States as ScriptableObjects. Drag, drop, and configure AI behavior without writing a single line of code.
- *Recollection System* — Confidence-based AI memory with temporal decay. Agents remember stimuli, investigate last-known positions, and react based on confidence thresholds.
- *Pluggable Sensors* — Optical, Auditory, and Sphere sensors with staggered update scheduling for performance-friendly perception.
- *Neural Wiring* — Slot-to-Key mapping enables reusable action assets across different agent types without duplication.
- *Utility Curves* — AnimationCurve-based modifiers on Goals and Actions allow dynamic priority and cost adjustments driven by Blackboard values.
- *Type-Safe Blackboard* — Zero-boxing generic storage with editor debug overrides for rapid iteration.
- *GOAP Hub Editor* — Full visual editor suite with Library panel, Planner Graph, Neural Circuit view, and live play-mode debugging that follows your agent step-by-step.
- *Claude Code Ready* — Ships with CLAUDE.md project files so developers using Claude Code can immediately understand the framework's architecture, conventions, and APIs — making AI-assisted development with GOAP Forge seamless from the start.

Genre-Agnostic — Suitable for stealth, strategy, simulation, RPG, FPS, or any genre requiring intelligent agent behavior. Fully customizable and extensible through code when needed.

Includes a ready-to-play Guard Demo scene showcasing patrol, chase, and investigation behaviors with optical sensing and Recollection.

Requires: Unity 6.3+, Burst 1.8.27+, Collections 2.6.4+, Mathematics 1.3.3+

Unity price last checked .

Prices and availability may change.